aboutsummaryrefslogtreecommitdiff
path: root/src/core/hle/kernel/thread.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp226
1 files changed, 140 insertions, 86 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index dd20ca30e..3987f9608 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -4,7 +4,6 @@
#include <algorithm>
#include <list>
-#include <map>
#include <vector>
#include "common/common.h"
@@ -22,17 +21,12 @@
namespace Kernel {
-ResultVal<bool> Thread::WaitSynchronization() {
- const bool wait = status != THREADSTATUS_DORMANT;
- if (wait) {
- Thread* thread = GetCurrentThread();
- if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
- waiting_threads.push_back(thread);
- }
- WaitCurrentThread(WAITTYPE_THREADEND, this);
- }
+bool Thread::ShouldWait() {
+ return status != THREADSTATUS_DORMANT;
+}
- return MakeResult<bool>(wait);
+void Thread::Acquire() {
+ _assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
}
// Lists all thread ids that aren't deleted/etc.
@@ -46,6 +40,9 @@ static Thread* current_thread;
static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
static u32 next_thread_id; ///< The next available thread id
+Thread::Thread() {}
+Thread::~Thread() {}
+
Thread* GetCurrentThread() {
return current_thread;
}
@@ -55,7 +52,7 @@ static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
memset(&t->context, 0, sizeof(Core::ThreadContext));
t->context.cpu_registers[0] = arg;
- t->context.pc = t->context.reg_15 = t->entry_point;
+ t->context.pc = t->entry_point;
t->context.sp = t->stack_top;
t->context.cpsr = 0x1F; // Usermode
@@ -67,8 +64,8 @@ static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
if (t->current_priority < lowest_priority) {
t->current_priority = t->initial_priority;
}
- t->wait_type = WAITTYPE_NONE;
- t->wait_object = nullptr;
+
+ t->wait_objects.clear();
t->wait_address = 0;
}
@@ -88,37 +85,35 @@ static void ChangeReadyState(Thread* t, bool ready) {
}
}
-/// Check if a thread is blocking on a specified wait type
-static bool CheckWaitType(const Thread* thread, WaitType type) {
- return (type == thread->wait_type) && (thread->IsWaiting());
-}
+/// Check if a thread is waiting on a the specified wait object
+static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) {
+ auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
+
+ if (itr != thread->wait_objects.end())
+ return thread->IsWaiting();
-/// Check if a thread is blocking on a specified wait type with a specified handle
-static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) {
- return CheckWaitType(thread, type) && wait_object == thread->wait_object;
+ return false;
}
-/// Check if a thread is blocking on a specified wait type with a specified handle and address
-static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object, VAddr wait_address) {
- return CheckWaitType(thread, type, wait_object) && (wait_address == thread->wait_address);
+/// Check if the specified thread is waiting on the specified address to be arbitrated
+static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
+ return thread->IsWaiting() && thread->wait_objects.empty() && wait_address == thread->wait_address;
}
/// Stops the current thread
void Thread::Stop(const char* reason) {
// Release all the mutexes that this thread holds
- ReleaseThreadMutexes(GetHandle());
+ ReleaseThreadMutexes(this);
ChangeReadyState(this, false);
status = THREADSTATUS_DORMANT;
- for (auto& waiting_thread : waiting_threads) {
- if (CheckWaitType(waiting_thread.get(), WAITTYPE_THREADEND, this))
- waiting_thread->ResumeFromWait();
- }
- waiting_threads.clear();
+ WakeupAllWaitingThreads();
// Stopped threads are never waiting.
- wait_type = WAITTYPE_NONE;
- wait_object = nullptr;
+ for (auto& wait_object : wait_objects) {
+ wait_object->RemoveWaitingThread(this);
+ }
+ wait_objects.clear();
wait_address = 0;
}
@@ -129,26 +124,20 @@ static void ChangeThreadState(Thread* t, ThreadStatus new_status) {
}
ChangeReadyState(t, (new_status & THREADSTATUS_READY) != 0);
t->status = new_status;
-
- if (new_status == THREADSTATUS_WAIT) {
- if (t->wait_type == WAITTYPE_NONE) {
- LOG_ERROR(Kernel, "Waittype none not allowed");
- }
- }
}
/// Arbitrate the highest priority thread that is waiting
-Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
+Thread* ArbitrateHighestPriorityThread(u32 address) {
Thread* highest_priority_thread = nullptr;
s32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
- if (!CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
+ if (!CheckWait_AddressArbiter(thread.get(), address))
continue;
if (thread == nullptr)
- continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
+ continue;
if(thread->current_priority <= priority) {
highest_priority_thread = thread.get();
@@ -165,11 +154,11 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
}
/// Arbitrate all threads currently waiting
-void ArbitrateAllThreads(Object* arbiter, u32 address) {
+void ArbitrateAllThreads(u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
- if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
+ if (CheckWait_AddressArbiter(thread.get(), address))
thread->ResumeFromWait();
}
}
@@ -177,9 +166,6 @@ void ArbitrateAllThreads(Object* arbiter, u32 address) {
/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
static void CallThread(Thread* t) {
// Stop waiting
- if (t->wait_type != WAITTYPE_NONE) {
- t->wait_type = WAITTYPE_NONE;
- }
ChangeThreadState(t, THREADSTATUS_READY);
}
@@ -200,7 +186,6 @@ static void SwitchContext(Thread* t) {
current_thread = t;
ChangeReadyState(t, false);
t->status = (t->status | THREADSTATUS_RUNNING) & ~THREADSTATUS_READY;
- t->wait_type = WAITTYPE_NONE;
Core::g_app_core->LoadContext(t->context);
} else {
current_thread = nullptr;
@@ -223,49 +208,119 @@ static Thread* NextThread() {
return next;
}
-void WaitCurrentThread(WaitType wait_type, Object* wait_object) {
+void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
- thread->wait_type = wait_type;
- thread->wait_object = wait_object;
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
}
-void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address) {
- WaitCurrentThread(wait_type, wait_object);
- GetCurrentThread()->wait_address = wait_address;
+void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) {
+ Thread* thread = GetCurrentThread();
+ thread->wait_set_output = wait_set_output;
+ thread->wait_all = wait_all;
+
+ // It's possible to call WaitSynchronizationN without any objects passed in...
+ if (wait_object != nullptr)
+ thread->wait_objects.push_back(wait_object);
+
+ ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
+}
+
+void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
+ Thread* thread = GetCurrentThread();
+ thread->wait_address = wait_address;
+ ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
}
/// Event type for the thread wake up event
static int ThreadWakeupEventType = -1;
+// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
+// us to simply use a pool index or similar.
+static Kernel::HandleTable wakeup_callback_handle_table;
/// Callback that will wake up the thread it was scheduled for
-static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
- Handle handle = static_cast<Handle>(parameter);
- SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
+static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
+ SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle);
if (thread == nullptr) {
- LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
+ LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", thread_handle);
return;
}
+ thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
+ ErrorSummary::StatusChanged, ErrorLevel::Info));
+
+ if (thread->wait_set_output)
+ thread->SetWaitSynchronizationOutput(-1);
+
thread->ResumeFromWait();
}
-void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds) {
+void Thread::WakeAfterDelay(s64 nanoseconds) {
// Don't schedule a wakeup if the thread wants to wait forever
if (nanoseconds == -1)
return;
- _dbg_assert_(Kernel, thread != nullptr);
u64 microseconds = nanoseconds / 1000;
- CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, thread->GetHandle());
+ CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, callback_handle);
+}
+
+void Thread::ReleaseWaitObject(WaitObject* wait_object) {
+ if (wait_objects.empty()) {
+ LOG_CRITICAL(Kernel, "thread is not waiting on any objects!");
+ return;
+ }
+
+ // Remove this thread from the waiting object's thread list
+ wait_object->RemoveWaitingThread(this);
+
+ unsigned index = 0;
+ bool wait_all_failed = false; // Will be set to true if any object is unavailable
+
+ // Iterate through all waiting objects to check availability...
+ for (auto itr = wait_objects.begin(); itr != wait_objects.end(); ++itr) {
+ if ((*itr)->ShouldWait())
+ wait_all_failed = true;
+
+ // The output should be the last index of wait_object
+ if (*itr == wait_object)
+ index = itr - wait_objects.begin();
+ }
+
+ // If we are waiting on all objects...
+ if (wait_all) {
+ // Resume the thread only if all are available...
+ if (!wait_all_failed) {
+ SetWaitSynchronizationResult(RESULT_SUCCESS);
+ SetWaitSynchronizationOutput(-1);
+
+ ResumeFromWait();
+ }
+ } else {
+ // Otherwise, resume
+ SetWaitSynchronizationResult(RESULT_SUCCESS);
+
+ if (wait_set_output)
+ SetWaitSynchronizationOutput(index);
+
+ ResumeFromWait();
+ }
}
-/// Resumes a thread from waiting by marking it as "ready"
void Thread::ResumeFromWait() {
+ // Cancel any outstanding wakeup events
+ CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
+
status &= ~THREADSTATUS_WAIT;
- wait_object = nullptr;
- wait_type = WAITTYPE_NONE;
+
+ // Remove this thread from all other WaitObjects
+ for (auto wait_object : wait_objects)
+ wait_object->RemoveWaitingThread(this);
+
+ wait_objects.clear();
+ wait_set_output = false;
+ wait_all = false;
+ wait_address = 0;
+
if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
ChangeReadyState(this, true);
}
@@ -277,11 +332,11 @@ static void DebugThreadQueue() {
if (!thread) {
return;
}
- LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
+ LOG_DEBUG(Kernel, "0x%02X %u (current)", thread->current_priority, GetCurrentThread()->GetObjectId());
for (auto& t : thread_list) {
s32 priority = thread_ready_queue.contains(t.get());
if (priority != -1) {
- LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle());
+ LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
}
}
}
@@ -313,14 +368,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
SharedPtr<Thread> thread(new Thread);
- // TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for
- // the time being. Create a handle here, it will be copied to the handle field in
- // the object and use by the rest of the code. This should be removed when other
- // code doesn't rely on the handle anymore.
- ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
- if (handle.Failed())
- return handle.Code();
-
thread_list.push_back(thread);
thread_ready_queue.prepare(priority);
@@ -331,10 +378,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->stack_size = stack_size;
thread->initial_priority = thread->current_priority = priority;
thread->processor_id = processor_id;
- thread->wait_type = WAITTYPE_NONE;
- thread->wait_object = nullptr;
+ thread->wait_set_output = false;
+ thread->wait_all = false;
+ thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
+ thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
ResetThread(thread.get(), arg, 0);
CallThread(thread.get());
@@ -368,16 +417,14 @@ void Thread::SetPriority(s32 priority) {
}
}
-Handle SetupIdleThread() {
+SharedPtr<Thread> SetupIdleThread() {
// We need to pass a few valid values to get around parameter checking in Thread::Create.
- auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
- THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
- _dbg_assert_(Kernel, thread_res.Succeeded());
- SharedPtr<Thread> thread = std::move(*thread_res);
+ auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
+ THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE).MoveFrom();
thread->idle = true;
CallThread(thread.get());
- return thread->GetHandle();
+ return thread;
}
SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) {
@@ -410,19 +457,26 @@ void Reschedule() {
HLE::g_reschedule = false;
if (next != nullptr) {
- LOG_TRACE(Kernel, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle());
+ LOG_TRACE(Kernel, "context switch %u -> %u", prev->GetObjectId(), next->GetObjectId());
SwitchContext(next);
} else {
- LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
+ LOG_TRACE(Kernel, "cannot context switch from %u, no higher priority thread!", prev->GetObjectId());
for (auto& thread : thread_list) {
- LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
- thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
- (thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
+ LOG_TRACE(Kernel, "\tid=%u prio=0x%02X, status=0x%08X", thread->GetObjectId(),
+ thread->current_priority, thread->status);
}
}
}
+void Thread::SetWaitSynchronizationResult(ResultCode result) {
+ context.cpu_registers[0] = result.raw;
+}
+
+void Thread::SetWaitSynchronizationOutput(s32 output) {
+ context.cpu_registers[1] = output;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {