diff options
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 131 |
1 files changed, 92 insertions, 39 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index be1aed615..a5f1904d7 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -6,7 +6,9 @@ #include <list> #include <vector> -#include "common/common.h" +#include "common/assert.h" +#include "common/common_types.h" +#include "common/logging/log.h" #include "common/math_util.h" #include "common/thread_queue_list.h" @@ -15,15 +17,16 @@ #include "core/core_timing.h" #include "core/hle/hle.h" #include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/process.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/mutex.h" #include "core/hle/result.h" -#include "core/mem_map.h" +#include "core/memory.h" namespace Kernel { /// Event type for the thread wake up event -static int ThreadWakeupEventType = -1; +static int ThreadWakeupEventType; bool Thread::ShouldWait() { return status != THREADSTATUS_DEAD; @@ -42,7 +45,7 @@ static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> ready_queue; static Thread* current_thread; // The first available thread id at startup -static u32 next_thread_id = 1; +static u32 next_thread_id; /** * Creates a new thread ID @@ -104,6 +107,8 @@ void Thread::Stop() { for (auto& wait_object : wait_objects) { wait_object->RemoveWaitingThread(this); } + + Kernel::g_current_process->used_tls_slots[tls_index] = false; } Thread* ArbitrateHighestPriorityThread(u32 address) { @@ -140,17 +145,38 @@ void ArbitrateAllThreads(u32 address) { } } +/// Boost low priority threads (temporarily) that have been starved +static void PriorityBoostStarvedThreads() { + u64 current_ticks = CoreTiming::GetTicks(); + + for (auto& thread : thread_list) { + // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or + // longer) will have their priority temporarily adjusted to 1 higher than the highest + // priority thread to prevent thread starvation. This general behavior has been verified + // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler + // should probably be reversed to verify this. + + const u64 boost_timeout = 2000000; // Boost threads that have been ready for > this long + + u64 delta = current_ticks - thread->last_running_ticks; + + if (thread->status == THREADSTATUS_READY && delta > boost_timeout) { + const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0); + thread->BoostPriority(priority); + } + } +} + /** * Switches the CPU's active thread context to that of the specified thread * @param new_thread The thread to switch to */ static void SwitchContext(Thread* new_thread) { - DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running."); - Thread* previous_thread = GetCurrentThread(); // Save context for previous thread if (previous_thread) { + previous_thread->last_running_ticks = CoreTiming::GetTicks(); Core::g_app_core->SaveContext(previous_thread->context); if (previous_thread->status == THREADSTATUS_RUNNING) { @@ -163,12 +189,18 @@ static void SwitchContext(Thread* new_thread) { // Load context of new thread if (new_thread) { + DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running."); + current_thread = new_thread; ready_queue.remove(new_thread->current_priority, new_thread); new_thread->status = THREADSTATUS_RUNNING; + // Restores thread to its nominal priority if it has been temporarily changed + new_thread->current_priority = new_thread->nominal_priority; + Core::g_app_core->LoadContext(new_thread->context); + Core::g_app_core->SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress()); } else { current_thread = nullptr; } @@ -186,6 +218,10 @@ static Thread* PopNextReadyThread() { // We have to do better than the current thread. // This call returns null when that's not possible. next = ready_queue.pop_first_better(thread->current_priority); + if (!next) { + // Otherwise just keep going with the current thread + next = thread; + } } else { next = ready_queue.pop_first(); } @@ -364,7 +400,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->status = THREADSTATUS_DORMANT; thread->entry_point = entry_point; thread->stack_top = stack_top; - thread->initial_priority = thread->current_priority = priority; + thread->nominal_priority = thread->current_priority = priority; + thread->last_running_ticks = CoreTiming::GetTicks(); thread->processor_id = processor_id; thread->wait_set_output = false; thread->wait_all = false; @@ -372,6 +409,20 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->wait_address = 0; thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); + thread->owner_process = g_current_process; + thread->tls_index = -1; + + // Find the next available TLS index, and mark it as used + auto& used_tls_slots = Kernel::g_current_process->used_tls_slots; + for (unsigned int i = 0; i < used_tls_slots.size(); ++i) { + if (used_tls_slots[i] == false) { + thread->tls_index = i; + used_tls_slots[i] = true; + break; + } + } + + ASSERT_MSG(thread->tls_index != -1, "Out of TLS space"); // TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used // to initialize the context @@ -400,35 +451,26 @@ static void ClampPriority(const Thread* thread, s32* priority) { void Thread::SetPriority(s32 priority) { ClampPriority(this, &priority); - if (current_priority == priority) { - return; - } - - if (status == THREADSTATUS_READY) { - // If thread was ready, adjust queues - ready_queue.remove(current_priority, this); + // If thread was ready, adjust queues + if (status == THREADSTATUS_READY) + ready_queue.move(this, current_priority, priority); + else ready_queue.prepare(priority); - ready_queue.push_back(priority, this); - } - - current_priority = priority; -} -SharedPtr<Thread> SetupIdleThread() { - // We need to pass a few valid values to get around parameter checking in Thread::Create. - auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0, - THREADPROCESSORID_0, 0).MoveFrom(); + nominal_priority = current_priority = priority; +} - thread->idle = true; - return thread; +void Thread::BoostPriority(s32 priority) { + ready_queue.move(this, current_priority, priority); + current_priority = priority; } -SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority) { +SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { DEBUG_ASSERT(!GetCurrentThread()); // Initialize new "main" thread auto thread_res = Thread::Create("main", entry_point, priority, 0, - THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END); + THREADPROCESSORID_0, Memory::HEAP_VADDR_END); SharedPtr<Thread> thread = thread_res.MoveFrom(); @@ -439,21 +481,25 @@ SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority) } void Reschedule() { - Thread* prev = GetCurrentThread(); + PriorityBoostStarvedThreads(); + + Thread* cur = GetCurrentThread(); Thread* next = PopNextReadyThread(); HLE::g_reschedule = false; - if (next != nullptr) { - LOG_TRACE(Kernel, "context switch %u -> %u", prev->GetObjectId(), next->GetObjectId()); - SwitchContext(next); - } else { - LOG_TRACE(Kernel, "cannot context switch from %u, no higher priority thread!", prev->GetObjectId()); + // Don't bother switching to the same thread + if (next == cur) + return; - for (auto& thread : thread_list) { - LOG_TRACE(Kernel, "\tid=%u prio=0x%02X, status=0x%08X", thread->GetObjectId(), - thread->current_priority, thread->status); - } + if (cur && next) { + LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId()); + } else if (cur) { + LOG_TRACE(Kernel, "context switch %u -> idle", cur->GetObjectId()); + } else if (next) { + LOG_TRACE(Kernel, "context switch idle -> %u", next->GetObjectId()); } + + SwitchContext(next); } void Thread::SetWaitSynchronizationResult(ResultCode result) { @@ -464,13 +510,20 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { context.cpu_registers[1] = output; } +VAddr Thread::GetTLSAddress() const { + return Memory::TLS_AREA_VADDR + tls_index * 0x200; +} + //////////////////////////////////////////////////////////////////////////////////////////////////// void ThreadingInit() { ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback); - // Setup the idle thread - SetupIdleThread(); + current_thread = nullptr; + next_thread_id = 1; + + thread_list.clear(); + ready_queue.clear(); } void ThreadingShutdown() { |
