diff options
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 224 |
1 files changed, 168 insertions, 56 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index dd0a8ae48..cffa7ca83 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -55,16 +55,6 @@ inline static u32 const NewThreadId() { Thread::Thread() {} Thread::~Thread() {} -/** - * Check if the specified thread is waiting on the specified address to be arbitrated - * @param thread The thread to test - * @param wait_address The address to test against - * @return True if the thread is waiting, false otherwise - */ -static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) { - return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address; -} - void Thread::Stop() { // Cancel any outstanding wakeup events for this thread CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); @@ -74,7 +64,7 @@ void Thread::Stop() { // Clean up thread from ready queue // This is only needed when the thread is termintated forcefully (SVC TerminateProcess) if (status == THREADSTATUS_READY) { - Core::System::GetInstance().Scheduler().UnscheduleThread(this, current_priority); + scheduler->UnscheduleThread(this, current_priority); } status = THREADSTATUS_DEAD; @@ -87,14 +77,11 @@ void Thread::Stop() { } wait_objects.clear(); - // Release all the mutexes that this thread holds - ReleaseThreadMutexes(this); - // Mark the TLS slot in the thread's page as free. u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE; u64 tls_slot = ((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE; - Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot); + Core::CurrentProcess()->tls_slots[tls_page].reset(tls_slot); } void WaitCurrentThread_Sleep() { @@ -102,16 +89,10 @@ void WaitCurrentThread_Sleep() { thread->status = THREADSTATUS_WAIT_SLEEP; } -void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { - Thread* thread = GetCurrentThread(); - thread->wait_address = wait_address; - thread->status = THREADSTATUS_WAIT_ARB; -} - void ExitCurrentThread() { Thread* thread = GetCurrentThread(); thread->Stop(); - Core::System::GetInstance().Scheduler().RemoveThread(thread); + Core::System::GetInstance().CurrentScheduler().RemoveThread(thread); } /** @@ -120,16 +101,18 @@ void ExitCurrentThread() { * @param cycles_late The number of CPU cycles that have passed since the desired wakeup time */ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { - SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle); + const auto proper_handle = static_cast<Handle>(thread_handle); + SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle); if (thread == nullptr) { - LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", (Handle)thread_handle); + NGLOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle); return; } bool resume = true; if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY || - thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) { + thread->status == THREADSTATUS_WAIT_SYNCH_ALL || + thread->status == THREADSTATUS_WAIT_HLE_EVENT) { // Remove the thread from each of its waiting objects' waitlists for (auto& object : thread->wait_objects) @@ -141,6 +124,22 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0); } + if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 || + thread->wait_handle) { + ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX); + thread->mutex_wait_address = 0; + thread->condvar_wait_address = 0; + thread->wait_handle = 0; + + auto lock_owner = thread->lock_owner; + // Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance + // and don't have a lock owner unless SignalProcessWideKey was called first and the thread + // wasn't awakened due to the mutex already being acquired. + if (lock_owner) { + lock_owner->RemoveMutexWaiter(thread); + } + } + if (resume) thread->ResumeFromWait(); } @@ -150,22 +149,36 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { if (nanoseconds == -1) return; - CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle); + CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType, + callback_handle); } void Thread::CancelWakeupTimer() { CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); } +static boost::optional<s32> GetNextProcessorId(u64 mask) { + for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) { + if (mask & (1ULL << index)) { + if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) { + // Core is enabled and not running any threads, use this one + return index; + } + } + } + return {}; +} + void Thread::ResumeFromWait() { ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects"); switch (status) { case THREADSTATUS_WAIT_SYNCH_ALL: case THREADSTATUS_WAIT_SYNCH_ANY: - case THREADSTATUS_WAIT_ARB: + case THREADSTATUS_WAIT_HLE_EVENT: case THREADSTATUS_WAIT_SLEEP: case THREADSTATUS_WAIT_IPC: + case THREADSTATUS_WAIT_MUTEX: break; case THREADSTATUS_READY: @@ -178,11 +191,11 @@ void Thread::ResumeFromWait() { return; case THREADSTATUS_RUNNING: - DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId()); + DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId()); return; case THREADSTATUS_DEAD: // This should never happen, as threads must complete before being stopped. - DEBUG_ASSERT_MSG(false, "Thread with object id %u cannot be resumed because it's DEAD.", + DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.", GetObjectId()); return; } @@ -190,8 +203,37 @@ void Thread::ResumeFromWait() { wakeup_callback = nullptr; status = THREADSTATUS_READY; - Core::System::GetInstance().Scheduler().ScheduleThread(this, current_priority); - Core::System::GetInstance().PrepareReschedule(); + + boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask); + if (!new_processor_id) { + new_processor_id = processor_id; + } + if (ideal_core != -1 && + Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) { + new_processor_id = ideal_core; + } + + ASSERT(*new_processor_id < 4); + + // Add thread to new core's scheduler + auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id); + + if (*new_processor_id != processor_id) { + // Remove thread from previous core's scheduler + scheduler->RemoveThread(this); + next_scheduler->AddThread(this, current_priority); + } + + processor_id = *new_processor_id; + + // If the thread was ready, unschedule from the previous core and schedule on the new core + scheduler->UnscheduleThread(this, current_priority); + next_scheduler->ScheduleThread(this, current_priority); + + // Change thread's scheduler + scheduler = next_scheduler; + + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); } /** @@ -242,27 +284,25 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, SharedPtr<Process> owner_process) { // Check if priority is in ranged. Lowest priority -> highest priority id. if (priority > THREADPRIO_LOWEST) { - LOG_ERROR(Kernel_SVC, "Invalid thread priority: %u", priority); + NGLOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority); return ERR_OUT_OF_RANGE; } if (processor_id > THREADPROCESSORID_MAX) { - LOG_ERROR(Kernel_SVC, "Invalid processor id: %d", processor_id); + NGLOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id); return ERR_OUT_OF_RANGE_KERNEL; } // TODO(yuriks): Other checks, returning 0xD9001BEA if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) { - LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %016" PRIx64, name.c_str(), entry_point); + NGLOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point); // TODO (bunnei): Find the correct error code to use here return ResultCode(-1); } SharedPtr<Thread> thread(new Thread); - Core::System::GetInstance().Scheduler().AddThread(thread, priority); - thread->thread_id = NewThreadId(); thread->status = THREADSTATUS_DORMANT; thread->entry_point = entry_point; @@ -270,11 +310,17 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->nominal_priority = thread->current_priority = priority; thread->last_running_ticks = CoreTiming::GetTicks(); thread->processor_id = processor_id; + thread->ideal_core = processor_id; + thread->affinity_mask = 1ULL << processor_id; thread->wait_objects.clear(); - thread->wait_address = 0; + thread->mutex_wait_address = 0; + thread->condvar_wait_address = 0; + thread->wait_handle = 0; thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap(); thread->owner_process = owner_process; + thread->scheduler = Core::System().GetInstance().Scheduler(processor_id); + thread->scheduler->AddThread(thread, priority); // Find the next available TLS index, and mark it as used auto& tls_slots = owner_process->tls_slots; @@ -291,8 +337,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, auto& linheap_memory = memory_region->linear_heap_memory; if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) { - LOG_ERROR(Kernel_SVC, - "Not enough space in region to allocate a new TLS page for thread"); + NGLOG_ERROR(Kernel_SVC, + "Not enough space in region to allocate a new TLS page for thread"); return ERR_OUT_OF_MEMORY; } @@ -314,7 +360,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, // TODO(Subv): Find the correct MemoryState for this region. vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE, linheap_memory, offset, Memory::PAGE_SIZE, - MemoryState::ThreadLocalStorage); + MemoryState::ThreadLocal); } // Mark the slot as used @@ -332,32 +378,23 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, void Thread::SetPriority(u32 priority) { ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST, "Invalid priority value."); - Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority); - nominal_priority = current_priority = priority; -} - -void Thread::UpdatePriority() { - u32 best_priority = nominal_priority; - for (auto& mutex : held_mutexes) { - if (mutex->priority < best_priority) - best_priority = mutex->priority; - } - BoostPriority(best_priority); + nominal_priority = priority; + UpdatePriority(); } void Thread::BoostPriority(u32 priority) { - Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority); + scheduler->SetThreadPriority(this, priority); current_priority = priority; } SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority, SharedPtr<Process> owner_process) { // Setup page table so we can write to memory - SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table); + SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table); // Initialize new "main" thread auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0, - Memory::HEAP_VADDR_END, owner_process); + Memory::STACK_AREA_VADDR_END, owner_process); SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); @@ -392,13 +429,86 @@ VAddr Thread::GetCommandBufferAddress() const { return GetTLSAddress() + CommandHeaderOffset; } +void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { + thread->lock_owner = this; + wait_mutex_threads.emplace_back(std::move(thread)); + UpdatePriority(); +} + +void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) { + boost::remove_erase(wait_mutex_threads, thread); + thread->lock_owner = nullptr; + UpdatePriority(); +} + +void Thread::UpdatePriority() { + // Find the highest priority among all the threads that are waiting for this thread's lock + u32 new_priority = nominal_priority; + for (const auto& thread : wait_mutex_threads) { + if (thread->nominal_priority < new_priority) + new_priority = thread->nominal_priority; + } + + if (new_priority == current_priority) + return; + + scheduler->SetThreadPriority(this, new_priority); + + current_priority = new_priority; + + // Recursively update the priority of the thread that depends on the priority of this one. + if (lock_owner) + lock_owner->UpdatePriority(); +} + +void Thread::ChangeCore(u32 core, u64 mask) { + ideal_core = core; + affinity_mask = mask; + + if (status != THREADSTATUS_READY) { + return; + } + + boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)}; + + if (!new_processor_id) { + new_processor_id = processor_id; + } + if (ideal_core != -1 && + Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) { + new_processor_id = ideal_core; + } + + ASSERT(*new_processor_id < 4); + + // Add thread to new core's scheduler + auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id); + + if (*new_processor_id != processor_id) { + // Remove thread from previous core's scheduler + scheduler->RemoveThread(this); + next_scheduler->AddThread(this, current_priority); + } + + processor_id = *new_processor_id; + + // If the thread was ready, unschedule from the previous core and schedule on the new core + scheduler->UnscheduleThread(this, current_priority); + next_scheduler->ScheduleThread(this, current_priority); + + // Change thread's scheduler + scheduler = next_scheduler; + + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** * Gets the current thread */ Thread* GetCurrentThread() { - return Core::System::GetInstance().Scheduler().GetCurrentThread(); + return Core::System::GetInstance().CurrentScheduler().GetCurrentThread(); } void ThreadingInit() { @@ -406,6 +516,8 @@ void ThreadingInit() { next_thread_id = 1; } -void ThreadingShutdown() {} +void ThreadingShutdown() { + Kernel::ClearProcessList(); +} } // namespace Kernel |
