diff options
Diffstat (limited to 'src/core/hle/kernel/kernel.h')
| -rw-r--r-- | src/core/hle/kernel/kernel.h | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 231cf7b75..9503e7d04 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -11,11 +11,12 @@ #include <vector> #include <boost/smart_ptr/intrusive_ptr.hpp> #include "common/common_types.h" -#include "core/hle/hle.h" #include "core/hle/result.h" namespace Kernel { +using Handle = u32; + class Thread; // TODO: Verify code @@ -31,22 +32,21 @@ enum KernelHandle : Handle { }; enum class HandleType : u32 { - Unknown = 0, - - Session = 2, - Event = 3, - Mutex = 4, - SharedMemory = 5, - Redirection = 6, - Thread = 7, - Process = 8, - AddressArbiter = 9, - Semaphore = 10, - Timer = 11, - ResourceLimit = 12, - CodeSet = 13, - ClientPort = 14, - ServerPort = 15, + Unknown, + Event, + Mutex, + SharedMemory, + Thread, + Process, + AddressArbiter, + Semaphore, + Timer, + ResourceLimit, + CodeSet, + ClientPort, + ServerPort, + ClientSession, + ServerSession, }; enum { @@ -82,23 +82,23 @@ public: */ bool IsWaitable() const { switch (GetHandleType()) { - case HandleType::Session: - case HandleType::ServerPort: case HandleType::Event: case HandleType::Mutex: case HandleType::Thread: case HandleType::Semaphore: case HandleType::Timer: + case HandleType::ServerPort: + case HandleType::ServerSession: return true; case HandleType::Unknown: case HandleType::SharedMemory: - case HandleType::Redirection: case HandleType::Process: case HandleType::AddressArbiter: case HandleType::ResourceLimit: case HandleType::CodeSet: case HandleType::ClientPort: + case HandleType::ClientSession: return false; } } @@ -152,9 +152,15 @@ public: */ void RemoveWaitingThread(Thread* thread); - /// Wake up all threads waiting on this object + /** + * Wake up all threads waiting on this object that can be awoken, in priority order, + * and set the synchronization result and output of the thread. + */ void WakeupAllWaitingThreads(); + /// Obtains the highest priority thread that is ready to run from this object's waiting list. + SharedPtr<Thread> GetHighestPriorityReadyThread(); + /// Get a const reference to the waiting threads list for debug use const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const; |
