diff options
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
| -rw-r--r-- | src/core/hle/kernel/kernel.cpp | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 88cbc1af5..6a690e915 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -1,18 +1,20 @@ // Copyright 2014 Citra Emulator Project / PPSSPP Project // Licensed under GPLv2 -// Refer to the license.txt file included. +// Refer to the license.txt file included. + +#include <algorithm> #include "common/common.h" #include "core/core.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/thread.h" -#include "core/hle/kernel/archive.h" namespace Kernel { Handle g_main_thread = 0; ObjectPool g_object_pool; +u64 g_program_id = 0; ObjectPool::ObjectPool() { next_id = INITIAL_NEXT_ID; @@ -33,11 +35,11 @@ Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) { return i + HANDLE_OFFSET; } } - ERROR_LOG(HLE, "Unable to allocate kernel object, too many objects slots in use."); + LOG_ERROR(Kernel, "Unable to allocate kernel object, too many objects slots in use."); return 0; } -bool ObjectPool::IsValid(Handle handle) { +bool ObjectPool::IsValid(Handle handle) const { int index = handle - HANDLE_OFFSET; if (index < 0) return false; @@ -60,7 +62,7 @@ void ObjectPool::Clear() { Object* &ObjectPool::operator [](Handle handle) { - _dbg_assert_msg_(KERNEL, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ"); + _dbg_assert_msg_(Kernel, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ"); return pool[handle - HANDLE_OFFSET]; } @@ -68,37 +70,30 @@ void ObjectPool::List() { for (int i = 0; i < MAX_COUNT; i++) { if (occupied[i]) { if (pool[i]) { - INFO_LOG(KERNEL, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName().c_str(), + LOG_DEBUG(Kernel, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName().c_str(), pool[i]->GetName().c_str()); } } } } -int ObjectPool::GetCount() { - int count = 0; - for (int i = 0; i < MAX_COUNT; i++) { - if (occupied[i]) - count++; - } - return count; +int ObjectPool::GetCount() const { + return std::count(occupied.begin(), occupied.end(), true); } Object* ObjectPool::CreateByIDType(int type) { - ERROR_LOG(COMMON, "Unimplemented: %d.", type); + LOG_ERROR(Kernel, "Unimplemented: %d.", type); return nullptr; } /// Initialize the kernel void Init() { Kernel::ThreadingInit(); - Kernel::ArchiveInit(); } /// Shutdown the kernel void Shutdown() { Kernel::ThreadingShutdown(); - Kernel::ArchiveShutdown(); g_object_pool.Clear(); // Free all kernel objects } @@ -109,8 +104,6 @@ void Shutdown() { * @return True on success, otherwise false */ bool LoadExec(u32 entry_point) { - Init(); - Core::g_app_core->SetPC(entry_point); // 0x30 is the typical main thread priority I've seen used so far |
