diff options
Diffstat (limited to 'src/core/frontend/emu_window.cpp')
| -rw-r--r-- | src/core/frontend/emu_window.cpp | 45 |
1 files changed, 9 insertions, 36 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index e5b1147a5..5fdb3a7e8 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -5,35 +5,11 @@ #include <algorithm> #include <cmath> #include "common/assert.h" -#include "common/profiler_reporting.h" +#include "core/core.h" #include "core/frontend/emu_window.h" -#include "core/frontend/key_map.h" +#include "core/settings.h" #include "video_core/video_core.h" -void EmuWindow::ButtonPressed(Service::HID::PadState pad) { - pad_state.hex |= pad.hex; -} - -void EmuWindow::ButtonReleased(Service::HID::PadState pad) { - pad_state.hex &= ~pad.hex; -} - -void EmuWindow::CirclePadUpdated(float x, float y) { - constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position - - // Make sure the coordinates are in the unit circle, - // otherwise normalize it. - float r = x * x + y * y; - if (r > 1) { - r = std::sqrt(r); - x /= r; - y /= r; - } - - circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS); - circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS); -} - /** * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout * @param layout FramebufferLayout object describing the framebuffer size and screen positions @@ -70,14 +46,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); touch_pressed = true; - pad_state.touch.Assign(1); } void EmuWindow::TouchReleased() { touch_pressed = false; touch_x = 0; touch_y = 0; - pad_state.touch.Assign(0); } void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { @@ -98,20 +72,19 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) { // TODO(wwylele): do a time stretch as it in GyroscopeChanged // The time stretch formula should be like // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity - accel_x = x * coef; - accel_y = y * coef; - accel_z = z * coef; + accel_x = static_cast<s16>(x * coef); + accel_y = static_cast<s16>(y * coef); + accel_z = static_cast<s16>(z * coef); } void EmuWindow::GyroscopeChanged(float x, float y, float z) { constexpr float FULL_FPS = 60; float coef = GetGyroscopeRawToDpsCoefficient(); - float stretch = - FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps; + float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale(); std::lock_guard<std::mutex> lock(gyro_mutex); - gyro_x = x * coef * stretch; - gyro_y = y * coef * stretch; - gyro_z = z * coef * stretch; + gyro_x = static_cast<s16>(x * coef * stretch); + gyro_y = static_cast<s16>(y * coef * stretch); + gyro_z = static_cast<s16>(z * coef * stretch); } void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { |
