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Diffstat (limited to 'src/core/frontend/emu_window.cpp')
-rw-r--r--src/core/frontend/emu_window.cpp45
1 files changed, 9 insertions, 36 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index e5b1147a5..5fdb3a7e8 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -5,35 +5,11 @@
#include <algorithm>
#include <cmath>
#include "common/assert.h"
-#include "common/profiler_reporting.h"
+#include "core/core.h"
#include "core/frontend/emu_window.h"
-#include "core/frontend/key_map.h"
+#include "core/settings.h"
#include "video_core/video_core.h"
-void EmuWindow::ButtonPressed(Service::HID::PadState pad) {
- pad_state.hex |= pad.hex;
-}
-
-void EmuWindow::ButtonReleased(Service::HID::PadState pad) {
- pad_state.hex &= ~pad.hex;
-}
-
-void EmuWindow::CirclePadUpdated(float x, float y) {
- constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
-
- // Make sure the coordinates are in the unit circle,
- // otherwise normalize it.
- float r = x * x + y * y;
- if (r > 1) {
- r = std::sqrt(r);
- x /= r;
- y /= r;
- }
-
- circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS);
- circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS);
-}
-
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
@@ -70,14 +46,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
touch_pressed = true;
- pad_state.touch.Assign(1);
}
void EmuWindow::TouchReleased() {
touch_pressed = false;
touch_x = 0;
touch_y = 0;
- pad_state.touch.Assign(0);
}
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
@@ -98,20 +72,19 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) {
// TODO(wwylele): do a time stretch as it in GyroscopeChanged
// The time stretch formula should be like
// stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
- accel_x = x * coef;
- accel_y = y * coef;
- accel_z = z * coef;
+ accel_x = static_cast<s16>(x * coef);
+ accel_y = static_cast<s16>(y * coef);
+ accel_z = static_cast<s16>(z * coef);
}
void EmuWindow::GyroscopeChanged(float x, float y, float z) {
constexpr float FULL_FPS = 60;
float coef = GetGyroscopeRawToDpsCoefficient();
- float stretch =
- FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps;
+ float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
std::lock_guard<std::mutex> lock(gyro_mutex);
- gyro_x = x * coef * stretch;
- gyro_y = y * coef * stretch;
- gyro_z = z * coef * stretch;
+ gyro_x = static_cast<s16>(x * coef * stretch);
+ gyro_y = static_cast<s16>(y * coef * stretch);
+ gyro_z = static_cast<s16>(z * coef * stretch);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {