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Diffstat (limited to 'src/core/core_timing.cpp')
-rw-r--r--src/core/core_timing.cpp107
1 files changed, 60 insertions, 47 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 2dbb99c8b..0e7b5f943 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -40,10 +40,12 @@ struct CoreTiming::Event {
CoreTiming::CoreTiming()
: clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
-CoreTiming::~CoreTiming() = default;
+CoreTiming::~CoreTiming() {
+ Reset();
+}
void CoreTiming::ThreadEntry(CoreTiming& instance) {
- constexpr char name[] = "yuzu:HostTiming";
+ constexpr char name[] = "HostTiming";
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
@@ -53,6 +55,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
}
void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
+ Reset();
on_thread_init = std::move(on_thread_init_);
event_fifo_id = 0;
shutting_down = false;
@@ -65,18 +68,8 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
}
}
-void CoreTiming::Shutdown() {
- paused = true;
- shutting_down = true;
- pause_event.Set();
- event.Set();
- if (timer_thread) {
- timer_thread->join();
- }
- pause_callbacks.clear();
- ClearPendingEvents();
- timer_thread.reset();
- has_started = false;
+void CoreTiming::ClearPendingEvents() {
+ event_queue.clear();
}
void CoreTiming::Pause(bool is_paused) {
@@ -86,10 +79,6 @@ void CoreTiming::Pause(bool is_paused) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
-
- for (auto& cb : pause_callbacks) {
- cb(is_paused);
- }
}
void CoreTiming::SyncPause(bool is_paused) {
@@ -110,10 +99,6 @@ void CoreTiming::SyncPause(bool is_paused) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
-
- for (auto& cb : pause_callbacks) {
- cb(is_paused);
- }
}
bool CoreTiming::IsRunning() const {
@@ -143,13 +128,17 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
- std::scoped_lock scope{basic_lock};
- const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+ {
+ std::scoped_lock scope{basic_lock};
+ const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
- event_queue.emplace_back(
- Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
+ event_queue.emplace_back(
+ Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
+
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ }
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ event.Set();
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
@@ -201,10 +190,6 @@ u64 CoreTiming::GetClockTicks() const {
return CpuCyclesToClockCycles(ticks);
}
-void CoreTiming::ClearPendingEvents() {
- event_queue.clear();
-}
-
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
std::scoped_lock lock{basic_lock};
@@ -219,11 +204,6 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
}
-void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
- std::scoped_lock lock{basic_lock};
- pause_callbacks.emplace_back(std::move(callback));
-}
-
std::optional<s64> CoreTiming::Advance() {
std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
@@ -243,17 +223,17 @@ std::optional<s64> CoreTiming::Advance() {
basic_lock.lock();
if (evt.reschedule_time != 0) {
+ const auto next_schedule_time{new_schedule_time.has_value()
+ ? new_schedule_time.value().count()
+ : evt.reschedule_time};
+
// If this event was scheduled into a pause, its time now is going to be way behind.
// Re-set this event to continue from the end of the pause.
- auto next_time{evt.time + evt.reschedule_time};
+ auto next_time{evt.time + next_schedule_time};
if (evt.time < pause_end_time) {
- next_time = pause_end_time + evt.reschedule_time;
+ next_time = pause_end_time + next_schedule_time;
}
- const auto next_schedule_time{new_schedule_time.has_value()
- ? new_schedule_time.value().count()
- : evt.reschedule_time};
-
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
@@ -264,8 +244,7 @@ std::optional<s64> CoreTiming::Advance() {
}
if (!event_queue.empty()) {
- const s64 next_time = event_queue.front().time - global_timer;
- return next_time;
+ return event_queue.front().time;
} else {
return std::nullopt;
}
@@ -278,11 +257,33 @@ void CoreTiming::ThreadLoop() {
paused_set = false;
const auto next_time = Advance();
if (next_time) {
- if (*next_time > 0) {
- std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
- event.WaitFor(next_time_ns);
+ // There are more events left in the queue, wait until the next event.
+ const auto wait_time = *next_time - GetGlobalTimeNs().count();
+ if (wait_time > 0) {
+#ifdef _WIN32
+ // Assume a timer resolution of 1ms.
+ static constexpr s64 TimerResolutionNS = 1000000;
+
+ // Sleep in discrete intervals of the timer resolution, and spin the rest.
+ const auto sleep_time = wait_time - (wait_time % TimerResolutionNS);
+ if (sleep_time > 0) {
+ event.WaitFor(std::chrono::nanoseconds(sleep_time));
+ }
+
+ while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) {
+ // Yield to reduce thread starvation.
+ std::this_thread::yield();
+ }
+
+ if (event.IsSet()) {
+ event.Reset();
+ }
+#else
+ event.WaitFor(std::chrono::nanoseconds(wait_time));
+#endif
}
} else {
+ // Queue is empty, wait until another event is scheduled and signals us to continue.
wait_set = true;
event.Wait();
}
@@ -296,6 +297,18 @@ void CoreTiming::ThreadLoop() {
}
}
+void CoreTiming::Reset() {
+ paused = true;
+ shutting_down = true;
+ pause_event.Set();
+ event.Set();
+ if (timer_thread) {
+ timer_thread->join();
+ }
+ timer_thread.reset();
+ has_started = false;
+}
+
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) {
return clock->GetTimeNS();