diff options
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 223 |
1 files changed, 150 insertions, 73 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 3bd90d79f..5accdc783 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -8,12 +8,13 @@ #include "common/file_util.h" #include "common/logging/log.h" +#include "common/microprofile.h" #include "common/string_util.h" #include "core/arm/exclusive_monitor.h" #include "core/core.h" -#include "core/core_manager.h" #include "core/core_timing.h" #include "core/cpu_manager.h" +#include "core/device_memory.h" #include "core/file_sys/bis_factory.h" #include "core/file_sys/card_image.h" #include "core/file_sys/mode.h" @@ -39,9 +40,11 @@ #include "core/hle/service/lm/manager.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" +#include "core/hle/service/time/time_manager.h" #include "core/loader/loader.h" #include "core/memory.h" #include "core/memory/cheat_engine.h" +#include "core/network/network.h" #include "core/perf_stats.h" #include "core/reporter.h" #include "core/settings.h" @@ -50,6 +53,11 @@ #include "video_core/renderer_base.h" #include "video_core/video_core.h" +MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU0, "ARM JIT", "Dynarmic CPU 0", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU1, "ARM JIT", "Dynarmic CPU 1", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU2, "ARM JIT", "Dynarmic CPU 2", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU3, "ARM JIT", "Dynarmic CPU 3", MP_RGB(255, 64, 64)); + namespace Core { namespace { @@ -106,7 +114,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } - if (FileUtil::IsDirectory(path)) + if (Common::FS::IsDirectory(path)) return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); return vfs->OpenFile(path, FileSys::Mode::Read); @@ -114,25 +122,24 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, struct System::Impl { explicit Impl(System& system) : kernel{system}, fs_controller{system}, memory{system}, - cpu_manager{system}, reporter{system}, applet_manager{system} {} + cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {} - CoreManager& CurrentCoreManager() { - return cpu_manager.GetCurrentCoreManager(); - } + ResultStatus Run() { + status = ResultStatus::Success; - Kernel::PhysicalCore& CurrentPhysicalCore() { - const auto index = cpu_manager.GetActiveCoreIndex(); - return kernel.PhysicalCore(index); - } + kernel.Suspend(false); + core_timing.SyncPause(false); + cpu_manager.Pause(false); - Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) { - return kernel.PhysicalCore(index); + return status; } - ResultStatus RunLoop(bool tight_loop) { + ResultStatus Pause() { status = ResultStatus::Success; - cpu_manager.RunLoop(tight_loop); + core_timing.SyncPause(true); + kernel.Suspend(true); + cpu_manager.Pause(true); return status; } @@ -140,14 +147,24 @@ struct System::Impl { ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); - core_timing.Initialize(); + device_memory = std::make_unique<Core::DeviceMemory>(); + + is_multicore = Settings::values.use_multi_core.GetValue(); + is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); + + kernel.SetMulticore(is_multicore); + cpu_manager.SetMulticore(is_multicore); + cpu_manager.SetAsyncGpu(is_async_gpu); + core_timing.SetMulticore(is_multicore); + + core_timing.Initialize([&system]() { system.RegisterHostThread(); }); kernel.Initialize(); cpu_manager.Initialize(); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch()); Settings::values.custom_rtc_differential = - Settings::values.custom_rtc.value_or(current_time) - current_time; + Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time; // Create a default fs if one doesn't already exist. if (virtual_filesystem == nullptr) @@ -162,21 +179,30 @@ struct System::Impl { arp_manager.ResetAll(); telemetry_session = std::make_unique<Core::TelemetrySession>(); - service_manager = std::make_shared<Service::SM::ServiceManager>(); - Service::Init(service_manager, system); - GDBStub::DeferStart(); - - interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system); gpu_core = VideoCore::CreateGPU(emu_window, system); if (!gpu_core) { return ResultStatus::ErrorVideoCore; } - gpu_core->Renderer().Rasterizer().SetupDirtyFlags(); + + service_manager = std::make_shared<Service::SM::ServiceManager>(kernel); + + Service::Init(service_manager, system); + GDBStub::DeferStart(); + + interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system); + + // Initialize time manager, which must happen after kernel is created + time_manager.Initialize(); is_powered_on = true; exit_lock = false; + microprofile_dynarmic[0] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU0); + microprofile_dynarmic[1] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU1); + microprofile_dynarmic[2] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU2); + microprofile_dynarmic[3] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU3); + LOG_DEBUG(Core, "Initialized OK"); return ResultStatus::Success; @@ -184,7 +210,7 @@ struct System::Impl { ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath) { - app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); + app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath)); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); return ResultStatus::ErrorGetLoader; @@ -198,10 +224,10 @@ struct System::Impl { return init_result; } - telemetry_session->AddInitialInfo(*app_loader); + telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider); auto main_process = Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland); - const auto [load_result, load_parameters] = app_loader->Load(*main_process); + const auto [load_result, load_parameters] = app_loader->Load(*main_process, system); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); Shutdown(); @@ -248,14 +274,14 @@ struct System::Impl { // Log last frame performance stats if game was loded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); - telemetry_session->AddField(Telemetry::FieldType::Performance, - "Shutdown_EmulationSpeed", + constexpr auto performance = Common::Telemetry::FieldType::Performance; + + telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); + telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", + telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime()); } @@ -274,8 +300,7 @@ struct System::Impl { service_manager.reset(); cheat_engine.reset(); telemetry_session.reset(); - perf_stats.reset(); - gpu_core.reset(); + device_memory.reset(); // Close all CPU/threading state cpu_manager.Shutdown(); @@ -286,6 +311,8 @@ struct System::Impl { // Close app loader app_loader.reset(); + gpu_core.reset(); + perf_stats.reset(); // Clear all applets applet_manager.ClearAll(); @@ -311,7 +338,7 @@ struct System::Impl { Service::Glue::ApplicationLaunchProperty launch{}; launch.title_id = process.GetTitleID(); - FileSys::PatchManager pm{launch.title_id}; + FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider}; launch.version = pm.GetGameVersion().value_or(0); // TODO(DarkLordZach): When FSController/Game Card Support is added, if @@ -346,7 +373,8 @@ struct System::Impl { std::unique_ptr<Loader::AppLoader> app_loader; std::unique_ptr<Tegra::GPU> gpu_core; std::unique_ptr<Hardware::InterruptManager> interrupt_manager; - Memory::Memory memory; + std::unique_ptr<Core::DeviceMemory> device_memory; + Core::Memory::Memory memory; CpuManager cpu_manager; bool is_powered_on = false; bool exit_lock = false; @@ -365,6 +393,7 @@ struct System::Impl { /// Service State Service::Glue::ARPManager arp_manager; Service::LM::Manager lm_manager{reporter}; + Service::Time::TimeManager time_manager; /// Service manager std::shared_ptr<Service::SM::ServiceManager> service_manager; @@ -372,36 +401,53 @@ struct System::Impl { /// Telemetry session for this emulation session std::unique_ptr<Core::TelemetrySession> telemetry_session; + /// Network instance + Network::NetworkInstance network_instance; + ResultStatus status = ResultStatus::Success; std::string status_details = ""; std::unique_ptr<Core::PerfStats> perf_stats; Core::FrameLimiter frame_limiter; + + bool is_multicore{}; + bool is_async_gpu{}; + + std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{}; + std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{}; }; System::System() : impl{std::make_unique<Impl>(*this)} {} System::~System() = default; -CoreManager& System::CurrentCoreManager() { - return impl->CurrentCoreManager(); +CpuManager& System::GetCpuManager() { + return impl->cpu_manager; +} + +const CpuManager& System::GetCpuManager() const { + return impl->cpu_manager; } -const CoreManager& System::CurrentCoreManager() const { - return impl->CurrentCoreManager(); +System::ResultStatus System::Run() { + return impl->Run(); } -System::ResultStatus System::RunLoop(bool tight_loop) { - return impl->RunLoop(tight_loop); +System::ResultStatus System::Pause() { + return impl->Pause(); } System::ResultStatus System::SingleStep() { - return RunLoop(false); + return ResultStatus::Success; } void System::InvalidateCpuInstructionCaches() { impl->kernel.InvalidateAllInstructionCaches(); } +void System::Shutdown() { + impl->Shutdown(); +} + System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { return impl->Load(*this, emu_window, filepath); } @@ -411,7 +457,7 @@ bool System::IsPoweredOn() const { } void System::PrepareReschedule() { - impl->CurrentPhysicalCore().Stop(); + // Deprecated, does nothing, kept for backward compatibility. } void System::PrepareReschedule(const u32 core_index) { @@ -431,31 +477,41 @@ const TelemetrySession& System::TelemetrySession() const { } ARM_Interface& System::CurrentArmInterface() { - return impl->CurrentPhysicalCore().ArmInterface(); + return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface(); } const ARM_Interface& System::CurrentArmInterface() const { - return impl->CurrentPhysicalCore().ArmInterface(); + return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface(); } std::size_t System::CurrentCoreIndex() const { - return impl->cpu_manager.GetActiveCoreIndex(); + std::size_t core = impl->kernel.GetCurrentHostThreadID(); + ASSERT(core < Core::Hardware::NUM_CPU_CORES); + return core; } Kernel::Scheduler& System::CurrentScheduler() { - return impl->CurrentPhysicalCore().Scheduler(); + return impl->kernel.CurrentScheduler(); } const Kernel::Scheduler& System::CurrentScheduler() const { - return impl->CurrentPhysicalCore().Scheduler(); + return impl->kernel.CurrentScheduler(); +} + +Kernel::PhysicalCore& System::CurrentPhysicalCore() { + return impl->kernel.CurrentPhysicalCore(); +} + +const Kernel::PhysicalCore& System::CurrentPhysicalCore() const { + return impl->kernel.CurrentPhysicalCore(); } Kernel::Scheduler& System::Scheduler(std::size_t core_index) { - return impl->GetPhysicalCore(core_index).Scheduler(); + return impl->kernel.Scheduler(core_index); } const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const { - return impl->GetPhysicalCore(core_index).Scheduler(); + return impl->kernel.Scheduler(core_index); } /// Gets the global scheduler @@ -472,25 +528,28 @@ Kernel::Process* System::CurrentProcess() { return impl->kernel.CurrentProcess(); } -const Kernel::Process* System::CurrentProcess() const { - return impl->kernel.CurrentProcess(); +Core::DeviceMemory& System::DeviceMemory() { + return *impl->device_memory; } -ARM_Interface& System::ArmInterface(std::size_t core_index) { - return impl->GetPhysicalCore(core_index).ArmInterface(); +const Core::DeviceMemory& System::DeviceMemory() const { + return *impl->device_memory; } -const ARM_Interface& System::ArmInterface(std::size_t core_index) const { - return impl->GetPhysicalCore(core_index).ArmInterface(); +const Kernel::Process* System::CurrentProcess() const { + return impl->kernel.CurrentProcess(); } -CoreManager& System::GetCoreManager(std::size_t core_index) { - return impl->cpu_manager.GetCoreManager(core_index); +ARM_Interface& System::ArmInterface(std::size_t core_index) { + auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread(); + ASSERT(thread && !thread->IsHLEThread()); + return thread->ArmInterface(); } -const CoreManager& System::GetCoreManager(std::size_t core_index) const { - ASSERT(core_index < NUM_CPU_CORES); - return impl->cpu_manager.GetCoreManager(core_index); +const ARM_Interface& System::ArmInterface(std::size_t core_index) const { + auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread(); + ASSERT(thread && !thread->IsHLEThread()); + return thread->ArmInterface(); } ExclusiveMonitor& System::Monitor() { @@ -505,7 +564,7 @@ Memory::Memory& System::Memory() { return impl->memory; } -const Memory::Memory& System::Memory() const { +const Core::Memory::Memory& System::Memory() const { return impl->memory; } @@ -577,15 +636,19 @@ const std::string& System::GetStatusDetails() const { return impl->status_details; } -Loader::AppLoader& System::GetAppLoader() const { +Loader::AppLoader& System::GetAppLoader() { + return *impl->app_loader; +} + +const Loader::AppLoader& System::GetAppLoader() const { return *impl->app_loader; } -void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) { +void System::SetFilesystem(FileSys::VirtualFilesystem vfs) { impl->virtual_filesystem = std::move(vfs); } -std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const { +FileSys::VirtualFilesystem System::GetFilesystem() const { return impl->virtual_filesystem; } @@ -669,6 +732,14 @@ const Service::LM::Manager& System::GetLogManager() const { return impl->lm_manager; } +Service::Time::TimeManager& System::GetTimeManager() { + return impl->time_manager; +} + +const Service::Time::TimeManager& System::GetTimeManager() const { + return impl->time_manager; +} + void System::SetExitLock(bool locked) { impl->exit_lock = locked; } @@ -685,14 +756,6 @@ const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const { return impl->build_id; } -System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { - return impl->Init(*this, emu_window); -} - -void System::Shutdown() { - impl->Shutdown(); -} - Service::SM::ServiceManager& System::ServiceManager() { return *impl->service_manager; } @@ -709,4 +772,18 @@ void System::RegisterHostThread() { impl->kernel.RegisterHostThread(); } +void System::EnterDynarmicProfile() { + std::size_t core = impl->kernel.GetCurrentHostThreadID(); + impl->dynarmic_ticks[core] = MicroProfileEnter(impl->microprofile_dynarmic[core]); +} + +void System::ExitDynarmicProfile() { + std::size_t core = impl->kernel.GetCurrentHostThreadID(); + MicroProfileLeave(impl->microprofile_dynarmic[core], impl->dynarmic_ticks[core]); +} + +bool System::IsMulticore() const { + return impl->is_multicore; +} + } // namespace Core |
