diff options
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 86e314c94..d1bc9340d 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -24,6 +24,7 @@ #include "core/file_sys/sdmc_factory.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" +#include "core/frontend/scope_acquire_context.h" #include "core/gdbstub/gdbstub.h" #include "core/hardware_interrupt_manager.h" #include "core/hle/kernel/client_port.h" @@ -165,7 +166,7 @@ struct System::Impl { service_manager = std::make_shared<Service::SM::ServiceManager>(); Service::Init(service_manager, system); - GDBStub::Init(); + GDBStub::DeferStart(); renderer = VideoCore::CreateRenderer(emu_window, system); if (!renderer->Init()) { @@ -173,6 +174,7 @@ struct System::Impl { } interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system); gpu_core = VideoCore::CreateGPU(system); + renderer->Rasterizer().SetupDirtyFlags(); is_powered_on = true; exit_lock = false; @@ -184,6 +186,8 @@ struct System::Impl { ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath) { + Core::Frontend::ScopeAcquireContext acquire_context{emu_window}; + app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); |
