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-rw-r--r--src/core/core.cpp144
1 files changed, 44 insertions, 100 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 6d5b5a2d0..ce7851538 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -8,12 +8,14 @@
#include <thread>
#include <utility>
+#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
@@ -23,12 +25,13 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
-#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "frontend/applets/software_keyboard.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -38,7 +41,6 @@ namespace Core {
/*static*/ System System::s_instance;
-namespace {
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -67,66 +69,26 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
- return vfs->OpenFile(path, FileSys::Mode::Read);
-}
+ if (FileUtil::IsDirectory(path))
+ return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
-/// Runs a CPU core while the system is powered on
-void RunCpuCore(Cpu& cpu_state) {
- while (Core::System::GetInstance().IsPoweredOn()) {
- cpu_state.RunLoop(true);
- }
+ return vfs->OpenFile(path, FileSys::Mode::Read);
}
-} // Anonymous namespace
-
struct System::Impl {
- Cpu& CurrentCpuCore() {
- if (Settings::values.use_multi_core) {
- const auto& search = thread_to_cpu.find(std::this_thread::get_id());
- ASSERT(search != thread_to_cpu.end());
- ASSERT(search->second);
- return *search->second;
- }
- // Otherwise, use single-threaded mode active_core variable
- return *cpu_cores[active_core];
+ Cpu& CurrentCpuCore() {
+ return cpu_core_manager.GetCurrentCore();
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
- // Update thread_to_cpu in case Core 0 is run from a different host thread
- thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
-
- if (GDBStub::IsServerEnabled()) {
- GDBStub::HandlePacket();
-
- // If the loop is halted and we want to step, use a tiny (1) number of instructions to
- // execute. Otherwise, get out of the loop function.
- if (GDBStub::GetCpuHaltFlag()) {
- if (GDBStub::GetCpuStepFlag()) {
- tight_loop = false;
- } else {
- return ResultStatus::Success;
- }
- }
- }
-
- for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
- cpu_cores[active_core]->RunLoop(tight_loop);
- if (Settings::values.use_multi_core) {
- // Cores 1-3 are run on other threads in this mode
- break;
- }
- }
-
- if (GDBStub::IsServerEnabled()) {
- GDBStub::SetCpuStepFlag(false);
- }
+ cpu_core_manager.RunLoop(tight_loop);
return status;
}
- ResultStatus Init(Frontend::EmuWindow& emu_window) {
+ ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -136,15 +98,13 @@ struct System::Impl {
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
+ /// Create default implementations of applets if one is not provided.
+ if (software_keyboard == nullptr)
+ software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
+
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
- cpu_barrier = std::make_unique<CpuBarrier>();
- cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
- for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
- cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
- }
-
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -158,17 +118,8 @@ struct System::Impl {
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
- // Create threads for CPU cores 1-3, and build thread_to_cpu map
- // CPU core 0 is run on the main thread
- thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
- if (Settings::values.use_multi_core) {
- for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
- cpu_core_threads[index] =
- std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
- thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
- }
- }
-
+ cpu_core_manager.Initialize(system);
+ is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -178,7 +129,8 @@ struct System::Impl {
return ResultStatus::Success;
}
- ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
+ ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
+ const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
@@ -195,7 +147,7 @@ struct System::Impl {
return ResultStatus::ErrorSystemMode;
}
- ResultStatus init_result{Init(emu_window)};
+ ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
@@ -225,6 +177,8 @@ struct System::Impl {
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
+ is_powered_on = false;
+
// Shutdown emulation session
renderer.reset();
GDBStub::Shutdown();
@@ -234,19 +188,7 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
- cpu_barrier->NotifyEnd();
- if (Settings::values.use_multi_core) {
- for (auto& thread : cpu_core_threads) {
- thread->join();
- thread.reset();
- }
- }
- thread_to_cpu.clear();
- for (auto& cpu_core : cpu_cores) {
- cpu_core.reset();
- }
- cpu_exclusive_monitor.reset();
- cpu_barrier.reset();
+ cpu_core_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -283,11 +225,11 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
- std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
- std::unique_ptr<CpuBarrier> cpu_barrier;
- std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
- std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
- std::size_t active_core{}; ///< Active core, only used in single thread mode
+ CpuCoreManager cpu_core_manager;
+ bool is_powered_on = false;
+
+ /// Frontend applets
+ std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -298,9 +240,6 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
- /// Map of guest threads to CPU cores
- std::map<std::thread::id, Cpu*> thread_to_cpu;
-
Core::PerfStats perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -325,17 +264,15 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
- for (auto& cpu : impl->cpu_cores) {
- cpu->ArmInterface().ClearInstructionCache();
- }
+ impl->cpu_core_manager.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
- return impl->Load(emu_window, filepath);
+ return impl->Load(*this, emu_window, filepath);
}
bool System::IsPoweredOn() const {
- return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
+ return impl->is_powered_on;
}
void System::PrepareReschedule() {
@@ -399,21 +336,20 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
}
Cpu& System::CpuCore(std::size_t core_index) {
- ASSERT(core_index < NUM_CPU_CORES);
- return *impl->cpu_cores[core_index];
+ return impl->cpu_core_manager.GetCore(core_index);
}
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
- return *impl->cpu_cores[core_index];
+ return impl->cpu_core_manager.GetCore(core_index);
}
ExclusiveMonitor& System::Monitor() {
- return *impl->cpu_exclusive_monitor;
+ return impl->cpu_core_manager.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
- return *impl->cpu_exclusive_monitor;
+ return impl->cpu_core_manager.GetExclusiveMonitor();
}
Tegra::GPU& System::GPU() {
@@ -488,8 +424,16 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
+void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
+ impl->software_keyboard = std::move(applet);
+}
+
+const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
+ return *impl->software_keyboard;
+}
+
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
- return impl->Init(emu_window);
+ return impl->Init(*this, emu_window);
}
void System::Shutdown() {