diff options
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 34 |
1 files changed, 26 insertions, 8 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index ba4629993..bb268a319 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -83,6 +83,12 @@ FileSys::StorageId GetStorageIdForFrontendSlot( } } +void KProcessDeleter(Kernel::KProcess* process) { + process->Destroy(); +} + +using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>; + } // Anonymous namespace FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, @@ -233,8 +239,8 @@ struct System::Impl { } telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider); - auto main_process = Kernel::KProcess::Create(system.Kernel()); - ASSERT(Kernel::KProcess::Initialize(main_process, system, "main", + main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter}; + ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main", Kernel::KProcess::ProcessType::Userland) .IsSuccess()); main_process->Open(); @@ -247,7 +253,7 @@ struct System::Impl { static_cast<u32>(load_result)); } AddGlueRegistrationForProcess(*app_loader, *main_process); - kernel.MakeCurrentProcess(main_process); + kernel.MakeCurrentProcess(main_process.get()); kernel.InitializeCores(); // Initialize cheat engine @@ -299,10 +305,6 @@ struct System::Impl { is_powered_on = false; exit_lock = false; - if (gpu_core) { - gpu_core->ShutDown(); - } - services.reset(); service_manager.reset(); cheat_engine.reset(); @@ -311,11 +313,13 @@ struct System::Impl { time_manager.Shutdown(); core_timing.Shutdown(); app_loader.reset(); - gpu_core.reset(); perf_stats.reset(); + gpu_core.reset(); kernel.Shutdown(); memory.Reset(); applet_manager.ClearAll(); + // TODO: The main process should be freed based on KAutoObject ref counting. + main_process.reset(); LOG_DEBUG(Core, "Shutdown OK"); } @@ -374,6 +378,7 @@ struct System::Impl { std::unique_ptr<Tegra::GPU> gpu_core; std::unique_ptr<Hardware::InterruptManager> interrupt_manager; std::unique_ptr<Core::DeviceMemory> device_memory; + KProcessPtr main_process{nullptr, KProcessDeleter}; Core::Memory::Memory memory; CpuManager cpu_manager; std::atomic_bool is_powered_on{}; @@ -416,6 +421,7 @@ struct System::Impl { bool is_async_gpu{}; ExecuteProgramCallback execute_program_callback; + ExitCallback exit_callback; std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{}; std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{}; @@ -793,6 +799,18 @@ void System::ExecuteProgram(std::size_t program_index) { } } +void System::RegisterExitCallback(ExitCallback&& callback) { + impl->exit_callback = std::move(callback); +} + +void System::Exit() { + if (impl->exit_callback) { + impl->exit_callback(); + } else { + LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend"); + } +} + void System::ApplySettings() { if (IsPoweredOn()) { Renderer().RefreshBaseSettings(); |
