diff options
Diffstat (limited to 'src/common/logging')
| -rw-r--r-- | src/common/logging/backend.cpp | 3 | ||||
| -rw-r--r-- | src/common/logging/backend.h | 20 | ||||
| -rw-r--r-- | src/common/logging/log.h | 3 |
3 files changed, 8 insertions, 18 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index d186ba8f8..54291429a 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -49,6 +49,7 @@ namespace Log { SUB(Service, DSP) \ SUB(Service, HID) \ SUB(Service, SOC) \ + SUB(Service, IR) \ SUB(Service, Y2R) \ CLS(HW) \ SUB(HW, Memory) \ @@ -58,6 +59,8 @@ namespace Log { CLS(Render) \ SUB(Render, Software) \ SUB(Render, OpenGL) \ + CLS(Audio) \ + SUB(Audio, DSP) \ CLS(Loader) // GetClassName is a macro defined by Windows.h, grrr... diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index c1f4d08e4..795d42ebd 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -27,25 +27,9 @@ struct Entry { std::string message; Entry() = default; + Entry(Entry&& o) = default; - // TODO(yuriks) Use defaulted move constructors once MSVC supports them -#define MOVE(member) member(std::move(o.member)) - Entry(Entry&& o) - : MOVE(timestamp), MOVE(log_class), MOVE(log_level), - MOVE(location), MOVE(message) - {} -#undef MOVE - - Entry& operator=(const Entry&& o) { -#define MOVE(member) member = std::move(o.member) - MOVE(timestamp); - MOVE(log_class); - MOVE(log_level); - MOVE(location); - MOVE(message); -#undef MOVE - return *this; - } + Entry& operator=(Entry&& o) = default; }; /** diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 2d9323a7b..4b01805ae 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -64,6 +64,7 @@ enum class Class : ClassType { Service_DSP, ///< The DSP (DSP control) service Service_HID, ///< The HID (Human interface device) service Service_SOC, ///< The SOC (Socket) service + Service_IR, ///< The IR service Service_Y2R, ///< The Y2R (YUV to RGB conversion) service HW, ///< Low-level hardware emulation HW_Memory, ///< Memory-map and address translation @@ -73,6 +74,8 @@ enum class Class : ClassType { Render, ///< Emulator video output and hardware acceleration Render_Software, ///< Software renderer backend Render_OpenGL, ///< OpenGL backend + Audio, ///< Emulator audio output + Audio_DSP, ///< The HLE implementation of the DSP Loader, ///< ROM loader Count ///< Total number of logging classes |
