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-rw-r--r--CMakeModules/CopyYuzuQt5Deps.cmake12
-rw-r--r--CMakeModules/GenerateSCMRev.cmake8
2 files changed, 12 insertions, 8 deletions
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake
index 1e9810bba..2598b9b60 100644
--- a/CMakeModules/CopyYuzuQt5Deps.cmake
+++ b/CMakeModules/CopyYuzuQt5Deps.cmake
@@ -6,9 +6,9 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
- set(PLATFORMS ${DLL_DEST}platforms/)
- set(STYLES ${DLL_DEST}styles/)
- set(IMAGEFORMATS ${DLL_DEST}imageformats/)
+ set(PLATFORMS ${DLL_DEST}plugins/platforms/)
+ set(STYLES ${DLL_DEST}plugins/styles/)
+ set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -42,11 +42,15 @@ function(copy_yuzu_Qt5_deps target_dir)
icudtl.dat
)
endif ()
-
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
+ # Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
+ # This way it'll look for plugins in the root/plugins/ folder
+ add_custom_command(TARGET yuzu POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E touch ${DLL_DEST}qt.conf
+ )
endfunction(copy_yuzu_Qt5_deps)
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index fa7ae835f..83e4e9df2 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -57,8 +57,6 @@ set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
@@ -91,8 +89,6 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
- "${VIDEO_CORE}/shader/const_buffer_locker.cpp"
- "${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
@@ -101,9 +97,13 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
+ "${VIDEO_CORE}/shader/registry.cpp"
+ "${VIDEO_CORE}/shader/registry.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
+ "${VIDEO_CORE}/shader/transform_feedback.cpp"
+ "${VIDEO_CORE}/shader/transform_feedback.h"
)
set(COMBINED "")
foreach (F IN LISTS HASH_FILES)