diff options
| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-07-07 01:22:01 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-07 01:22:01 -0400 |
| commit | ec4cba9de8649dff65acfeabaf8ff02a89894802 (patch) | |
| tree | a5874596aec2534712874e7a5d72cf07ae25bac3 /src/yuzu/configuration/configuration_shared.h | |
| parent | 770611fdf39f274ee9ccde9875e86cfeb79a3f6f (diff) | |
| parent | ca36722a5431e70c79e2e6d175d3e68e12b90ff5 (diff) | |
Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
Diffstat (limited to 'src/yuzu/configuration/configuration_shared.h')
| -rw-r--r-- | src/yuzu/configuration/configuration_shared.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 903a9baae..77802a367 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -25,10 +25,10 @@ enum class CheckState { // Global-aware apply and set functions // ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting -void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, +void ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting, const QCheckBox* checkbox, const CheckState& tracker); template <typename Type> -void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) { +void ApplyPerGameSetting(Settings::SwitchableSetting<Type>* setting, const QComboBox* combobox) { if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { setting->SetValue(static_cast<Type>(combobox->currentIndex())); } else if (!Settings::IsConfiguringGlobal()) { @@ -43,10 +43,10 @@ void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* comb } // Sets a Qt UI element given a Settings::Setting -void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting); +void SetPerGameSetting(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>* setting); template <typename Type> -void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) { +void SetPerGameSetting(QComboBox* combobox, const Settings::SwitchableSetting<Type>* setting) { combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX : static_cast<int>(setting->GetValue()) + ConfigurationShared::USE_GLOBAL_OFFSET); @@ -56,7 +56,7 @@ void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setti void SetHighlight(QWidget* widget, bool highlighted); // Sets up a QCheckBox like a tristate one, given a Setting -void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, +void SetColoredTristate(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>& setting, CheckState& tracker); void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, CheckState& tracker); |
