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| author | bunnei <bunneidev@gmail.com> | 2019-12-11 14:24:39 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-12-11 14:24:39 -0500 |
| commit | 1a66cde1753f4f0349989f3b9093b359e3e07136 (patch) | |
| tree | 47aa17b54178b1aa150962401903d5a7dd659f83 /src/video_core/shader/node.h | |
| parent | 22c6b9fab2393a822209e16af5058eee0efe18ea (diff) | |
| parent | 425a254fa24d7179124b4544ffeb2b1fe4fa99dc (diff) | |
Merge pull request #3210 from ReinUsesLisp/memory-barrier
shader: Implement MEMBAR.GL
Diffstat (limited to 'src/video_core/shader/node.h')
| -rw-r--r-- | src/video_core/shader/node.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 1a4d28ae9..abd40f582 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -189,6 +189,8 @@ enum class OperationCode { ThreadId, /// () -> uint ShuffleIndexed, /// (uint value, uint index) -> uint + MemoryBarrierGL, /// () -> void + Amount, }; |
