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authorbunnei <bunneidev@gmail.com>2019-12-11 14:24:39 -0500
committerGitHub <noreply@github.com>2019-12-11 14:24:39 -0500
commit1a66cde1753f4f0349989f3b9093b359e3e07136 (patch)
tree47aa17b54178b1aa150962401903d5a7dd659f83 /src/video_core/shader/node.h
parent22c6b9fab2393a822209e16af5058eee0efe18ea (diff)
parent425a254fa24d7179124b4544ffeb2b1fe4fa99dc (diff)
Merge pull request #3210 from ReinUsesLisp/memory-barrier
shader: Implement MEMBAR.GL
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 1a4d28ae9..abd40f582 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -189,6 +189,8 @@ enum class OperationCode {
ThreadId, /// () -> uint
ShuffleIndexed, /// (uint value, uint index) -> uint
+ MemoryBarrierGL, /// () -> void
+
Amount,
};