diff options
| author | bunnei <bunneidev@gmail.com> | 2021-02-12 22:22:18 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-12 22:22:18 -0800 |
| commit | d3c7a7e7cf4bcabb171c98fe55e6e0291f8ee980 (patch) | |
| tree | 5c900d10847e1768a4951c1e6bec35f2618b5991 /src/video_core/renderer_opengl/renderer_opengl.cpp | |
| parent | c86d770af945888c42e45eee2101ea7e0a39fd68 (diff) | |
| parent | 13becdf18adebdcb8ac2d27c693ec729727057f5 (diff) | |
Merge pull request #5741 from ReinUsesLisp/new-bufcache
video_core: Reimplement the buffer cache
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 51 |
1 files changed, 15 insertions, 36 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 21159e498..9d2acd4d9 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -29,9 +29,7 @@ #include "video_core/textures/decoders.h" namespace OpenGL { - namespace { - constexpr GLint PositionLocation = 0; constexpr GLint TexCoordLocation = 1; constexpr GLint ModelViewMatrixLocation = 0; @@ -124,7 +122,6 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit break; } } - } // Anonymous namespace RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, @@ -132,7 +129,17 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, std::unique_ptr<Core::Frontend::GraphicsContext> context_) : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_}, - emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {} + emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{gpu}, + program_manager{device}, + rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) { + if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { + glEnable(GL_DEBUG_OUTPUT); + glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); + glDebugMessageCallback(DebugHandler, nullptr); + } + AddTelemetryFields(); + InitOpenGLObjects(); +} RendererOpenGL::~RendererOpenGL() = default; @@ -148,7 +155,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { ++m_current_frame; - rasterizer->TickFrame(); + rasterizer.TickFrame(); context->SwapBuffers(); render_window.OnFrameDisplayed(); @@ -179,7 +186,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf framebuffer_crop_rect = framebuffer.crop_rect; const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; - if (rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { + if (rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { return; } @@ -267,6 +274,7 @@ void RendererOpenGL::InitOpenGLObjects() { // Enable unified vertex attributes and query vertex buffer address when the driver supports it if (device.HasVertexBufferUnifiedMemory()) { glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV); + glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV); glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY); glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, @@ -289,14 +297,6 @@ void RendererOpenGL::AddTelemetryFields() { telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version)); } -void RendererOpenGL::CreateRasterizer() { - if (rasterizer) { - return; - } - rasterizer = std::make_unique<RasterizerOpenGL>(emu_window, gpu, cpu_memory, device, - screen_info, program_manager, state_tracker); -} - void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer) { texture.width = framebuffer.width; @@ -407,6 +407,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { program_manager.BindHostPipeline(pipeline.handle); + state_tracker.ClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); glEnable(GL_CULL_FACE); if (screen_info.display_srgb) { glEnable(GL_FRAMEBUFFER_SRGB); @@ -425,7 +426,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glCullFace(GL_BACK); glFrontFace(GL_CW); glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width), static_cast<GLfloat>(layout.height)); glDepthRangeIndexed(0, 0.0, 0.0); @@ -497,25 +497,4 @@ void RendererOpenGL::RenderScreenshot() { renderer_settings.screenshot_requested = false; } -bool RendererOpenGL::Init() { - if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { - glEnable(GL_DEBUG_OUTPUT); - glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); - glDebugMessageCallback(DebugHandler, nullptr); - } - - AddTelemetryFields(); - - if (!GLAD_GL_VERSION_4_6) { - return false; - } - - InitOpenGLObjects(); - CreateRasterizer(); - - return true; -} - -void RendererOpenGL::ShutDown() {} - } // namespace OpenGL |
