diff options
| author | Subv <subv2112@gmail.com> | 2015-07-25 20:13:11 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2015-10-21 21:51:23 -0400 |
| commit | e3f4233cefff611e03a2031c6194a118d946a5d9 (patch) | |
| tree | 4968035a8a556afb91737d5445a8433b4c1da05a /src/video_core/renderer_opengl/gl_state.h | |
| parent | 7411aed5c719f608ddd3c36654a6402abae388de (diff) | |
Initial implementation of fragment shader generation with caching.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 6ecbedbb4..668b04259 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -65,6 +65,7 @@ public: GLuint vertex_array; // GL_VERTEX_ARRAY_BINDING GLuint vertex_buffer; // GL_ARRAY_BUFFER_BINDING GLuint shader_program; // GL_CURRENT_PROGRAM + bool shader_dirty; } draw; OpenGLState(); |
