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| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-10 08:57:05 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-10 08:57:05 -0400 |
| commit | 434d0922dcf886c6bb3ac50b96a8c6091c5c6c11 (patch) | |
| tree | 7a8789ba575866a8cdc03f8b4bd6d17789659fcd /src/video_core/renderer_opengl/gl_state.h | |
| parent | 07a0242535ff339b556629b34f5d3da6c4e3da69 (diff) | |
| parent | 1f43e5296fcd2debaea672fd9740d2f07223406b (diff) | |
Merge pull request #2759 from ReinUsesLisp/compute-images
gl_rasterizer: Bind images and samplers to compute
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 19 |
1 files changed, 4 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index fdf9a8a12..949b13051 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -118,21 +118,9 @@ public: GLenum operation; } logic_op; - // 3 texture units - one for each that is used in PICA fragment shader emulation - struct TextureUnit { - GLuint texture; // GL_TEXTURE_BINDING_2D - GLuint sampler; // GL_SAMPLER_BINDING - - void Unbind() { - texture = 0; - } - - void Reset() { - Unbind(); - sampler = 0; - } - }; - std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{}; struct { GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING @@ -220,6 +208,7 @@ public: void ApplyLogicOp() const; void ApplyTextures() const; void ApplySamplers() const; + void ApplyImages() const; void ApplyDepthClamp() const; void ApplyPolygonOffset() const; void ApplyAlphaTest() const; |
