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authorbunnei <bunneidev@gmail.com>2019-02-27 11:19:53 -0500
committerGitHub <noreply@github.com>2019-02-27 11:19:53 -0500
commit66e023fba210741a16a4d629404fdc8578fc5222 (patch)
tree71dd53c8dabf9ed9da9ec7e1a636d375fc863ce2 /src/core/frontend/framebuffer_layout.h
parentb27e6ad9127471dd89f53719c0d3f6630e839dea (diff)
parentb9238edd0d0bfa7c88ad81ef00347b5194ebed77 (diff)
Merge pull request #2167 from lioncash/namespace
common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace
Diffstat (limited to 'src/core/frontend/framebuffer_layout.h')
-rw-r--r--src/core/frontend/framebuffer_layout.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index e06647794..c2c63d08c 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -16,7 +16,7 @@ struct FramebufferLayout {
unsigned width{ScreenUndocked::Width};
unsigned height{ScreenUndocked::Height};
- MathUtil::Rectangle<unsigned> screen;
+ Common::Rectangle<unsigned> screen;
/**
* Returns the ration of pixel size of the screen, compared to the native size of the undocked