<feed xmlns='http://www.w3.org/2005/Atom'>
<title>yuzu-mainline/src/video_core/renderer_opengl/generated, branch master</title>
<subtitle>A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/'/>
<entry>
<title>Replace the previous OpenGL loader with a glad-generated 3.3 one</title>
<updated>2015-08-30T11:45:56+00:00</updated>
<author>
<name>Yuri Kunde Schlesner</name>
<email>yuriks@yuriks.net</email>
</author>
<published>2015-08-30T06:37:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=a1a5570e9735cb3ead0149b26d00eb4d6ade744f'/>
<id>a1a5570e9735cb3ead0149b26d00eb4d6ade744f</id>
<content type='text'>
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove every trailing whitespace from the project (but externals).</title>
<updated>2015-05-29T20:59:29+00:00</updated>
<author>
<name>Emmanuel Gil Peyrot</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2015-05-25T18:34:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=b1503b202043a577720e28969b74cca6f9c954f8'/>
<id>b1503b202043a577720e28969b74cca6f9c954f8</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace GLEW with a glLoadGen loader.</title>
<updated>2014-09-01T20:41:56+00:00</updated>
<author>
<name>Yuri Kunde Schlesner</name>
<email>yuriks@yuriks.net</email>
</author>
<published>2014-08-24T00:00:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=478289140daae28cf7eabf54af3addf476aaad9c'/>
<id>478289140daae28cf7eabf54af3addf476aaad9c</id>
<content type='text'>
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
</pre>
</div>
</content>
</entry>
</feed>
