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<title>yuzu-mainline/src/shader_recompiler/backend/spirv, branch master</title>
<subtitle>A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/'/>
<entry>
<title>Merge pull request #13075 from liamwhite/mali-having-a-bad-time</title>
<updated>2024-02-22T17:30:26+00:00</updated>
<author>
<name>Narr the Reg</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2024-02-22T17:30:26+00:00</published>
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<id>4f95ee52097762fcd53c135fcf07511898c48194</id>
<content type='text'>
shader_recompiler: throw on missing geometry streams in geometry shaders</content>
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shader_recompiler: throw on missing geometry streams in geometry shaders</pre>
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<entry>
<title>shader_recompiler: throw on missing geometry streams in geometry shaders</title>
<updated>2024-02-19T05:34:00+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-02-19T05:34:00+00:00</published>
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</entry>
<entry>
<title>shader_recompiler: fix non-const offset for arrayed image types</title>
<updated>2024-02-15T23:49:23+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-02-15T23:40:36+00:00</published>
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</entry>
<entry>
<title>Revert "shader_recompiler: use only ConstOffset for OpImageFetch"</title>
<updated>2024-02-15T23:38:56+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-02-15T23:38:56+00:00</published>
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<id>cb29aa04731e58ee78f8e0e66239c862fe9e559b</id>
<content type='text'>
This reverts commit f296a9ce9a1a144d322d54d4628dba6f8a800cb7.
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<pre>
This reverts commit f296a9ce9a1a144d322d54d4628dba6f8a800cb7.
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</entry>
<entry>
<title>shader_recompiler: use only ConstOffset for OpImageFetch</title>
<updated>2024-02-05T17:01:09+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-02-03T19:42:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=f296a9ce9a1a144d322d54d4628dba6f8a800cb7'/>
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</entry>
<entry>
<title>Merge pull request #12644 from liamwhite/vkspec-image-offset</title>
<updated>2024-01-19T02:18:19+00:00</updated>
<author>
<name>liamwhite</name>
<email>liamwhite@users.noreply.github.com</email>
</author>
<published>2024-01-19T02:18:19+00:00</published>
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<id>97c8b494444acecea8f49199d435c060628b5623</id>
<content type='text'>
shader_recompiler: fix Offset operand usage for non-OpImage*Gather</content>
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shader_recompiler: fix Offset operand usage for non-OpImage*Gather</pre>
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<entry>
<title>shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop</title>
<updated>2024-01-11T21:50:59+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-01-11T21:50:59+00:00</published>
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<id>2a0d707ce1d4880dfcbd34c4d6572917a501f675</id>
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<entry>
<title>shader_recompiler: fix Offset operand usage for non-OpImage*Gather</title>
<updated>2024-01-11T05:56:37+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-01-11T03:58:18+00:00</published>
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<entry>
<title>Merge pull request #12437 from ameerj/gl-amd-fixes</title>
<updated>2024-01-04T20:53:44+00:00</updated>
<author>
<name>liamwhite</name>
<email>liamwhite@users.noreply.github.com</email>
</author>
<published>2024-01-04T20:53:44+00:00</published>
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<id>92a331af76cba638f01490eeb0045ca4d6d27df7</id>
<content type='text'>
OpenGL: Fixes and workaround updates for AMD</content>
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OpenGL: Fixes and workaround updates for AMD</pre>
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</entry>
<entry>
<title>shader_recompiler: use default value for clip distances array</title>
<updated>2023-12-27T00:32:47+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-12-27T00:32:47+00:00</published>
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