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<title>yuzu-mainline/src/core/hle/service/dsp_dsp.h, branch master</title>
<subtitle>A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
</subtitle>
<id>https://git.benis.co.uk/yuzu-mainline/atom?h=master</id>
<link rel='self' href='https://git.benis.co.uk/yuzu-mainline/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/'/>
<updated>2018-01-13T02:11:03+00:00</updated>
<entry>
<title>Remove references to PICA and rasterizers in video_core</title>
<updated>2018-01-13T02:11:03+00:00</updated>
<author>
<name>James Rowe</name>
<email>jroweboy@gmail.com</email>
</author>
<published>2018-01-12T03:07:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=1d28b2e142f845773e2b90e267d9632e196a99b9'/>
<id>urn:sha1:1d28b2e142f845773e2b90e267d9632e196a99b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove more 3DS-specific code.</title>
<updated>2017-10-13T21:56:42+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2017-10-13T21:56:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=d62750c46d41df776f87eaf8a19d5800b1be5dec'/>
<id>urn:sha1:d62750c46d41df776f87eaf8a19d5800b1be5dec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add all services to the Service namespace</title>
<updated>2016-12-11T00:07:27+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-12-10T12:51:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=963aedd8ccc207d5b65b97bd46b930771f2bda6e'/>
<id>urn:sha1:963aedd8ccc207d5b65b97bd46b930771f2bda6e</id>
<content type='text'>
Previously there was a split where some of the services were in the
Service namespace and others were not.
</content>
</entry>
<entry>
<title>Remove empty newlines in #include blocks.</title>
<updated>2016-09-21T02:15:47+00:00</updated>
<author>
<name>Emmanuel Gil Peyrot</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2016-09-20T15:21:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=ebdae19fd226104baec712b9da9939ff82ef3c3a'/>
<id>urn:sha1:ebdae19fd226104baec712b9da9939ff82ef3c3a</id>
<content type='text'>
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
</content>
</entry>
<entry>
<title>DSP_DSP: Updated interrupt implementation</title>
<updated>2016-04-27T05:35:06+00:00</updated>
<author>
<name>MerryMage</name>
<email>MerryMage@users.noreply.github.com</email>
</author>
<published>2016-04-24T09:21:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=ff6db69c6052f674265c453932a3dc7637c46412'/>
<id>urn:sha1:ff6db69c6052f674265c453932a3dc7637c46412</id>
<content type='text'>
</content>
</entry>
<entry>
<title>AudioCore: Skeleton Implementation</title>
<updated>2016-02-21T13:13:52+00:00</updated>
<author>
<name>MerryMage</name>
<email>MerryMage@users.noreply.github.com</email>
</author>
<published>2016-02-21T13:13:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=8b00954ec79fad71691ad2d4c82d5c1c60e21b0c'/>
<id>urn:sha1:8b00954ec79fad71691ad2d4c82d5c1c60e21b0c</id>
<content type='text'>
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
</content>
</entry>
<entry>
<title>Ensure all kernel objects are released during shutdown</title>
<updated>2015-07-17T05:24:13+00:00</updated>
<author>
<name>Yuri Kunde Schlesner</name>
<email>yuriks@yuriks.net</email>
</author>
<published>2015-07-17T05:24:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=dc39d06950de246094be9643313970125e0c49ee'/>
<id>urn:sha1:dc39d06950de246094be9643313970125e0c49ee</id>
<content type='text'>
This commit fixes several kernel object leaks. The most severe of them
was threads not being removed from the private handle table used for
CoreTiming events. This resulted in Threads never being released, which
in turn held references to Process, causing CodeSets to never be freed
when loading other applications.
</content>
</entry>
<entry>
<title>Core: Cleanup hw includes.</title>
<updated>2015-06-27T23:46:39+00:00</updated>
<author>
<name>Emmanuel Gil Peyrot</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2015-06-27T16:56:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/yuzu-mainline/commit/?id=4964a359e1a82f87a9772140fd1d933c5812c2e7'/>
<id>urn:sha1:4964a359e1a82f87a9772140fd1d933c5812c2e7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DSP: Signal (faked) interrupt on every frame.</title>
<updated>2015-01-05T05:25:37+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2015-01-05T05:19:28+00:00</published>
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<id>urn:sha1:e9650f1c6197baa7e532559964f42578bdde42d5</id>
<content type='text'>
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
</content>
</entry>
<entry>
<title>More services &amp; small clean ups</title>
<updated>2014-12-26T03:08:33+00:00</updated>
<author>
<name>purpasmart96</name>
<email>kanzoconfigz@hotmail.com</email>
</author>
<published>2014-12-21T19:52:10+00:00</published>
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<id>urn:sha1:9796bc1fa2518ca4780ce63a543444ce5f8a28e4</id>
<content type='text'>
</content>
</entry>
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