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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Storage buffer address and size information.
/// </summary>
struct SbDescriptor
{
#pragma warning disable CS0649
public uint AddressLow;
public uint AddressHigh;
public int Size;
public int Padding;
#pragma warning restore CS0649
public ulong PackAddress()
{
return AddressLow | ((ulong)AddressHigh << 32);
}
}
}
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