From f06d22d6f01e657ebbc0c8ef082739cd468e47b5 Mon Sep 17 00:00:00 2001
From: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Date: Sun, 11 Feb 2024 02:09:18 +0000
Subject: Infra: Capitalisation Consistency (#6296)
* Rename Ryujinx.UI.Common
* Rename Ryujinx.UI.LocaleGenerator
* Update in Files
AboutWindow
* Configuration State
* Rename projects
* Ryujinx/UI
* Fix build
* Main remaining inconsistencies
* HLE.UI Namespace
* HLE.UI Files
* Namespace
* Ryujinx.UI.Common.Configuration.UI
* Ryujinx.UI.Common,Configuration.UI Files
* More instances
---
src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs | 219 -----------------------
1 file changed, 219 deletions(-)
delete mode 100644 src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs
(limited to 'src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs')
diff --git a/src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs b/src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs
deleted file mode 100644
index b1597a7c..00000000
--- a/src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs
+++ /dev/null
@@ -1,219 +0,0 @@
-using System;
-using System.Globalization;
-using System.Linq;
-
-namespace Ryujinx.Ui.Common.Helper
-{
- public static class ValueFormatUtils
- {
- private static readonly string[] _fileSizeUnitStrings =
- {
- "B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", // Base 10 units, used for formatting and parsing
- "KB", "MB", "GB", "TB", "PB", "EB", // Base 2 units, used for parsing legacy values
- };
-
- ///
- /// Used by .
- ///
- public enum FileSizeUnits
- {
- Auto = -1,
- Bytes = 0,
- Kibibytes = 1,
- Mebibytes = 2,
- Gibibytes = 3,
- Tebibytes = 4,
- Pebibytes = 5,
- Exbibytes = 6,
- Kilobytes = 7,
- Megabytes = 8,
- Gigabytes = 9,
- Terabytes = 10,
- Petabytes = 11,
- Exabytes = 12,
- }
-
- private const double SizeBase10 = 1000;
- private const double SizeBase2 = 1024;
- private const int UnitEBIndex = 6;
-
- #region Value formatters
-
- ///
- /// Creates a human-readable string from a .
- ///
- /// The to be formatted.
- /// A formatted string that can be displayed in the UI.
- public static string FormatTimeSpan(TimeSpan? timeSpan)
- {
- if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
- {
- // Game was never played
- return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture);
- }
-
- if (timeSpan.Value.TotalDays < 1)
- {
- // Game was played for less than a day
- return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture);
- }
-
- // Game was played for more than a day
- TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days));
- string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture);
-
- return $"{timeSpan.Value.Days}d, {onlyTimeString}";
- }
-
- ///
- /// Creates a human-readable string from a .
- ///
- /// The to be formatted. This is expected to be UTC-based.
- /// The that's used in formatting. Defaults to .
- /// A formatted string that can be displayed in the UI.
- public static string FormatDateTime(DateTime? utcDateTime, CultureInfo culture = null)
- {
- culture ??= CultureInfo.CurrentCulture;
-
- if (!utcDateTime.HasValue)
- {
- // In the Avalonia UI, this is turned into a localized version of "Never" by LocalizedNeverConverter.
- return "Never";
- }
-
- return utcDateTime.Value.ToLocalTime().ToString(culture);
- }
-
- ///
- /// Creates a human-readable file size string.
- ///
- /// The file size in bytes.
- /// Formats the passed size value as this unit, bypassing the automatic unit choice.
- /// A human-readable file size string.
- public static string FormatFileSize(long size, FileSizeUnits forceUnit = FileSizeUnits.Auto)
- {
- if (size <= 0)
- {
- return $"0 {_fileSizeUnitStrings[0]}";
- }
-
- int unitIndex = (int)forceUnit;
- if (forceUnit == FileSizeUnits.Auto)
- {
- unitIndex = Convert.ToInt32(Math.Floor(Math.Log(size, SizeBase10)));
-
- // Apply an upper bound so that exabytes are the biggest unit used when formatting.
- if (unitIndex > UnitEBIndex)
- {
- unitIndex = UnitEBIndex;
- }
- }
-
- double sizeRounded;
-
- if (unitIndex > UnitEBIndex)
- {
- sizeRounded = Math.Round(size / Math.Pow(SizeBase10, unitIndex - UnitEBIndex), 1);
- }
- else
- {
- sizeRounded = Math.Round(size / Math.Pow(SizeBase2, unitIndex), 1);
- }
-
- string sizeFormatted = sizeRounded.ToString(CultureInfo.InvariantCulture);
-
- return $"{sizeFormatted} {_fileSizeUnitStrings[unitIndex]}";
- }
-
- #endregion
-
- #region Value parsers
-
- ///
- /// Parses a string generated by and returns the original .
- ///
- /// A string representing a .
- /// A object. If the input string couldn't been parsed, is returned.
- public static TimeSpan ParseTimeSpan(string timeSpanString)
- {
- TimeSpan returnTimeSpan = TimeSpan.Zero;
-
- // An input string can either look like "01:23:45" or "1d, 01:23:45" if the timespan represents a duration of more than a day.
- // Here, we split the input string to check if it's the former or the latter.
- var valueSplit = timeSpanString.Split(", ");
- if (valueSplit.Length > 1)
- {
- var dayPart = valueSplit[0].Split("d")[0];
- if (int.TryParse(dayPart, out int days))
- {
- returnTimeSpan = returnTimeSpan.Add(TimeSpan.FromDays(days));
- }
- }
-
- if (TimeSpan.TryParse(valueSplit.Last(), out TimeSpan parsedTimeSpan))
- {
- returnTimeSpan = returnTimeSpan.Add(parsedTimeSpan);
- }
-
- return returnTimeSpan;
- }
-
- ///
- /// Parses a string generated by and returns the original .
- ///
- /// The string representing a .
- /// A object. If the input string couldn't be parsed, is returned.
- public static DateTime ParseDateTime(string dateTimeString)
- {
- if (!DateTime.TryParse(dateTimeString, CultureInfo.CurrentCulture, out DateTime parsedDateTime))
- {
- // Games that were never played are supposed to appear before the oldest played games in the list,
- // so returning DateTime.UnixEpoch here makes sense.
- return DateTime.UnixEpoch;
- }
-
- return parsedDateTime;
- }
-
- ///
- /// Parses a string generated by and returns a representing a number of bytes.
- ///
- /// A string representing a file size formatted with .
- /// A representing a number of bytes.
- public static long ParseFileSize(string sizeString)
- {
- // Enumerating over the units backwards because otherwise, sizeString.EndsWith("B") would exit the loop in the first iteration.
- for (int i = _fileSizeUnitStrings.Length - 1; i >= 0; i--)
- {
- string unit = _fileSizeUnitStrings[i];
- if (!sizeString.EndsWith(unit))
- {
- continue;
- }
-
- string numberString = sizeString.Split(" ")[0];
- if (!double.TryParse(numberString, CultureInfo.InvariantCulture, out double number))
- {
- break;
- }
-
- double sizeBase = SizeBase2;
-
- // If the unit index is one that points to a base 10 unit in the FileSizeUnitStrings array, subtract 6 to arrive at a usable power value.
- if (i > UnitEBIndex)
- {
- i -= UnitEBIndex;
- sizeBase = SizeBase10;
- }
-
- number *= Math.Pow(sizeBase, i);
-
- return Convert.ToInt64(number);
- }
-
- return 0;
- }
-
- #endregion
- }
-}
--
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