From a42f0bbb87b890d4f16b1148f9398210a5bfedfa Mon Sep 17 00:00:00 2001 From: NitroTears <73270647+NitroTears@users.noreply.github.com> Date: Sat, 21 Oct 2023 05:51:15 +1100 Subject: Add "Create Shortcut" To app context menu (#4734) * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * added back shortcut to new contextmenu file * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * Added MacOS support using .app folder * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * adjust tooltip message * added shortcut-template.desktop file * set shortcut icon location to .local/share/icons * Linux code feedback changes * change InteropServices to new securifybv.ShellLink Package * added ShellLink to readme, updated shortcut comment * Code feedback changes * Added MacOS Support (As per Jose Estrada's PR) * dotnet format * Small restructuring * Embed template files into Ryujinx.Ui.Common * Disable "CreateShortcut" option for flatpak builds --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Jose Estrada --- src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs') diff --git a/src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs b/src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs index 33e6c4aa..36b2b727 100644 --- a/src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs +++ b/src/Ryujinx.Ui.Common/App/ApplicationLibrary.cs @@ -546,7 +546,7 @@ namespace Ryujinx.Ui.App.Common return appMetadata; } - public byte[] GetApplicationIcon(string applicationPath) + public byte[] GetApplicationIcon(string applicationPath, Language desiredTitleLanguage) { byte[] applicationIcon = null; @@ -600,7 +600,7 @@ namespace Ryujinx.Ui.App.Common { using var icon = new UniqueRef(); - controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); + controlFs.OpenFile(ref icon.Ref, $"/icon_{desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); using MemoryStream stream = new(); -- cgit v1.2.3