From 870d9599cc056e515dd63620fd10bf9fee4992ee Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 18 Jan 2024 14:17:38 -0300 Subject: Change shader cache init wait method (#6131) * Change shader cache init wait method * Make field readonly --- src/Ryujinx.Tests/Cpu/CpuTest.cs | 1 - src/Ryujinx.Tests/Cpu/CpuTest32.cs | 1 - 2 files changed, 2 deletions(-) (limited to 'src/Ryujinx.Tests/Cpu') diff --git a/src/Ryujinx.Tests/Cpu/CpuTest.cs b/src/Ryujinx.Tests/Cpu/CpuTest.cs index 35158c0b..da0f03e6 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTest.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTest.cs @@ -61,7 +61,6 @@ namespace Ryujinx.Tests.Cpu _memory.Map(DataBaseAddress, Size, Size, MemoryMapFlags.Private); _context = CpuContext.CreateExecutionContext(); - Translator.IsReadyForTranslation.Set(); _cpuContext = new CpuContext(_memory, for64Bit: true); diff --git a/src/Ryujinx.Tests/Cpu/CpuTest32.cs b/src/Ryujinx.Tests/Cpu/CpuTest32.cs index f5eb94fa..6a690834 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTest32.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTest32.cs @@ -56,7 +56,6 @@ namespace Ryujinx.Tests.Cpu _context = CpuContext.CreateExecutionContext(); _context.IsAarch32 = true; - Translator.IsReadyForTranslation.Set(); _cpuContext = new CpuContext(_memory, for64Bit: false); -- cgit v1.2.3