From 3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 7 Apr 2024 18:25:55 -0300 Subject: Add support for large sampler arrays on Vulkan (#6489) * Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs --- src/Ryujinx.ShaderTools/Program.cs | 40 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) (limited to 'src/Ryujinx.ShaderTools/Program.cs') diff --git a/src/Ryujinx.ShaderTools/Program.cs b/src/Ryujinx.ShaderTools/Program.cs index 04453912..4252f1b2 100644 --- a/src/Ryujinx.ShaderTools/Program.cs +++ b/src/Ryujinx.ShaderTools/Program.cs @@ -11,17 +11,57 @@ namespace Ryujinx.ShaderTools { private class GpuAccessor : IGpuAccessor { + private const int DefaultArrayLength = 32; + private readonly byte[] _data; + private int _texturesCount; + private int _imagesCount; + public GpuAccessor(byte[] data) { _data = data; + _texturesCount = 0; + _imagesCount = 0; + } + + public int CreateConstantBufferBinding(int index) + { + return index + 1; + } + + public int CreateImageBinding(int count, bool isBuffer) + { + int binding = _imagesCount; + + _imagesCount += count; + + return binding; + } + + public int CreateStorageBufferBinding(int index) + { + return index; + } + + public int CreateTextureBinding(int count, bool isBuffer) + { + int binding = _texturesCount; + + _texturesCount += count; + + return binding; } public ReadOnlySpan GetCode(ulong address, int minimumSize) { return MemoryMarshal.Cast(new ReadOnlySpan(_data)[(int)address..]); } + + public int QueryTextureArrayLengthFromBuffer(int slot) + { + return DefaultArrayLength; + } } private class Options -- cgit v1.2.3