From 326749498bed4360e5a4b11fc67d5ec7cb9a3076 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sun, 16 Jul 2023 19:31:14 +0200 Subject: [Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K --- src/Ryujinx.HLE/FileSystem/ContentPath.cs | 57 +++++++++++++++---------------- 1 file changed, 28 insertions(+), 29 deletions(-) (limited to 'src/Ryujinx.HLE/FileSystem/ContentPath.cs') diff --git a/src/Ryujinx.HLE/FileSystem/ContentPath.cs b/src/Ryujinx.HLE/FileSystem/ContentPath.cs index c8663081..6d2f3f6a 100644 --- a/src/Ryujinx.HLE/FileSystem/ContentPath.cs +++ b/src/Ryujinx.HLE/FileSystem/ContentPath.cs @@ -2,7 +2,6 @@ using LibHac.Ncm; using Ryujinx.Common.Configuration; using System; - using static Ryujinx.HLE.FileSystem.VirtualFileSystem; using Path = System.IO.Path; @@ -10,33 +9,33 @@ namespace Ryujinx.HLE.FileSystem { internal static class ContentPath { - public const string SystemContent = "@SystemContent"; - public const string UserContent = "@UserContent"; - public const string SdCardContent = "@SdCardContent"; - public const string SdCard = "@Sdcard"; - public const string CalibFile = "@CalibFile"; - public const string Safe = "@Safe"; - public const string User = "@User"; - public const string System = "@System"; - public const string Host = "@Host"; - public const string GamecardApp = "@GcApp"; + public const string SystemContent = "@SystemContent"; + public const string UserContent = "@UserContent"; + public const string SdCardContent = "@SdCardContent"; + public const string SdCard = "@Sdcard"; + public const string CalibFile = "@CalibFile"; + public const string Safe = "@Safe"; + public const string User = "@User"; + public const string System = "@System"; + public const string Host = "@Host"; + public const string GamecardApp = "@GcApp"; public const string GamecardContents = "@GcS00000001"; - public const string GamecardUpdate = "@upp"; + public const string GamecardUpdate = "@upp"; public const string RegisteredUpdate = "@RegUpdate"; public const string Nintendo = "Nintendo"; public const string Contents = "Contents"; - public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath) + public static string GetRealPath(string switchContentPath) { return switchContentPath switch { SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents), - UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents), - SdCardContent => Path.Combine(fileSystem.GetSdCardPath(), Nintendo, Contents), - System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath), - User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath), - _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported.") + UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents), + SdCardContent => Path.Combine(GetSdCardPath(), Nintendo, Contents), + System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath), + User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath), + _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported."), }; } @@ -45,9 +44,9 @@ namespace Ryujinx.HLE.FileSystem return contentStorageId switch { ContentStorageId.System => SystemContent, - ContentStorageId.User => UserContent, + ContentStorageId.User => UserContent, ContentStorageId.SdCard => SdCardContent, - _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported.") + _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported."), }; } @@ -56,9 +55,9 @@ namespace Ryujinx.HLE.FileSystem return storageId switch { StorageId.BuiltInSystem => SystemContent, - StorageId.BuiltInUser => UserContent, - StorageId.SdCard => SdCardContent, - _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported.") + StorageId.BuiltInUser => UserContent, + StorageId.SdCard => SdCardContent, + _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported."), }; } @@ -67,16 +66,16 @@ namespace Ryujinx.HLE.FileSystem return contentPathString.Split(':')[0] switch { SystemContent or - System => StorageId.BuiltInSystem, + System => StorageId.BuiltInSystem, UserContent or - User => StorageId.BuiltInUser, - SdCardContent => StorageId.SdCard, - Host => StorageId.Host, + User => StorageId.BuiltInUser, + SdCardContent => StorageId.SdCard, + Host => StorageId.Host, GamecardApp or GamecardContents or GamecardUpdate => StorageId.GameCard, - _ => StorageId.None + _ => StorageId.None, }; } } -} \ No newline at end of file +} -- cgit v1.2.3