From e0acde04bb032fd056904b909b3fd00c1a6fb996 Mon Sep 17 00:00:00 2001 From: Emmanuel Hansen Date: Sat, 31 Aug 2024 14:32:53 +0000 Subject: Replace ImageSharp with SkiaSharp everywhere (#7030) * replace ImageSharp with SkiaSharp for inline keyboard applet rendering * fix avalonia inline keyboard input * remove image sharp from gtk3 project * add skiasharp linux assets * fix whitespace * fix format * fix ico image offset when saving shortcut to windows --- src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs | 39 +++++++++++++++++-------------- 1 file changed, 22 insertions(+), 17 deletions(-) (limited to 'src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs') diff --git a/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs b/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs index 0e636792..12139e87 100644 --- a/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs +++ b/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs @@ -13,16 +13,13 @@ using Ryujinx.Input.HLE; using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Helper; using Ryujinx.UI.Widgets; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Formats.Png; -using SixLabors.ImageSharp.PixelFormats; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Diagnostics; using System.IO; +using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; -using Image = SixLabors.ImageSharp.Image; using Key = Ryujinx.Input.Key; using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter; using Switch = Ryujinx.HLE.Switch; @@ -404,23 +401,31 @@ namespace Ryujinx.UI return; } - Image image = e.IsBgra ? Image.LoadPixelData(e.Data, e.Width, e.Height) - : Image.LoadPixelData(e.Data, e.Width, e.Height); + var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888; + using var image = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul)); - if (e.FlipX) - { - image.Mutate(x => x.Flip(FlipMode.Horizontal)); - } + Marshal.Copy(e.Data, 0, image.GetPixels(), e.Data.Length); + using var surface = SKSurface.Create(image.Info); + var canvas = surface.Canvas; - if (e.FlipY) + if (e.FlipX || e.FlipY) { - image.Mutate(x => x.Flip(FlipMode.Vertical)); + canvas.Clear(SKColors.Transparent); + + float scaleX = e.FlipX ? -1 : 1; + float scaleY = e.FlipY ? -1 : 1; + + var matrix = SKMatrix.CreateScale(scaleX, scaleY, image.Width / 2f, image.Height / 2f); + + canvas.SetMatrix(matrix); } + canvas.DrawBitmap(image, new SKPoint()); - image.SaveAsPng(path, new PngEncoder() - { - ColorType = PngColorType.Rgb, - }); + surface.Flush(); + using var snapshot = surface.Snapshot(); + using var encoded = snapshot.Encode(SKEncodedImageFormat.Png, 80); + using var file = File.OpenWrite(path); + encoded.SaveTo(file); image.Dispose(); -- cgit v1.2.3