From 263eb97f79f02db12c2499ceec7e957b91bc008b Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 3 Aug 2024 23:31:34 +0200 Subject: Avoid race conditions while launching games directly from the command line (#7116) * optimization: Load application metadata only for applications with IDs * Load applications when necessary This prevents loading applications when launching an application directly from the command line (or a shortcut). Instead, applications will be loaded after the emulation was stopped by the user. * Show the title in the configured language when launching an application * Rename DesiredTitleLanguage to DesiredLanguage --- src/Ryujinx.Gtk3/UI/MainWindow.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Gtk3/UI/MainWindow.cs') diff --git a/src/Ryujinx.Gtk3/UI/MainWindow.cs b/src/Ryujinx.Gtk3/UI/MainWindow.cs index 7f9eceb3..66c0afae 100644 --- a/src/Ryujinx.Gtk3/UI/MainWindow.cs +++ b/src/Ryujinx.Gtk3/UI/MainWindow.cs @@ -187,7 +187,10 @@ namespace Ryujinx.UI : IntegrityCheckLevel.None; // Instantiate GUI objects. - ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel); + ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel) + { + DesiredLanguage = ConfigurationState.Instance.System.Language, + }; _uiHandler = new GtkHostUIHandler(this); _deviceExitStatus = new AutoResetEvent(false); @@ -325,7 +328,6 @@ namespace Ryujinx.UI _hideUI.Label = _hideUI.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI.ToString()); UpdateColumns(); - UpdateGameTable(); ConfigurationState.Instance.UI.GameDirs.Event += (sender, args) => { @@ -738,7 +740,8 @@ namespace Ryujinx.UI Thread applicationLibraryThread = new(() => { - ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language); + ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language; + ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs); _updatingGameTable = false; }) -- cgit v1.2.3