From c6f8bfed904e30f7c5d890a2f0ef531eb9e298e5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 22 Apr 2024 15:05:55 -0300 Subject: Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) * Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback --- src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index e75e7f4b..b46ba9c4 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -706,6 +706,7 @@ namespace Ryujinx.Graphics.Vulkan supportsCubemapView: !IsAmdGcn, supportsNonConstantTextureOffset: false, supportsScaledVertexFormats: FormatCapabilities.SupportsScaledVertexFormats(), + supportsSeparateSampler: true, supportsShaderBallot: false, supportsShaderBarrierDivergence: Vendor != Vendor.Intel, supportsShaderFloat64: Capabilities.SupportsShaderFloat64, -- cgit v1.2.3