From 4ca78eded52f21089400cc28351b9353279b8171 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 23 May 2023 05:41:37 -0300 Subject: Vulkan: Do not set storage flag for multisample textures if not supported (#5060) --- src/Ryujinx.Graphics.Vulkan/TextureView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Vulkan/TextureView.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs index 62d481eb..c2be7497 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.Vulkan gd.Textures.Add(this); var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format); - var usage = TextureStorage.GetImageUsageFromFormat(info.Format); + var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample); var levels = (uint)info.Levels; var layers = (uint)info.GetLayers(); -- cgit v1.2.3