From 07435ad844bb615348fa980bb048a89298b6a652 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 10 Jul 2024 17:52:45 -0300 Subject: Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013) * Use draw clear on Adreno, instead of vkCmdClearAttachments * Fix GTX TITAN detection --- src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs index eec2a318..b1547b79 100644 --- a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs +++ b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs @@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.Vulkan Templates = BuildTemplates(usePushDescriptors); // Updating buffer texture bindings using template updates crashes the Adreno driver on Windows. - UpdateTexturesWithoutTemplate = gd.Vendor == Vendor.Qualcomm && usesBufferTextures; + UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures; _compileTask = Task.CompletedTask; _firstBackgroundUse = false; -- cgit v1.2.3