From 3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 7 Apr 2024 18:25:55 -0300 Subject: Add support for large sampler arrays on Vulkan (#6489) * Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs --- src/Ryujinx.Graphics.Vulkan/PipelineBase.cs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'src/Ryujinx.Graphics.Vulkan/PipelineBase.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index d5169a68..41ab84d9 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -898,6 +898,11 @@ namespace Ryujinx.Graphics.Vulkan _descriptorSetUpdater.SetImage(binding, image); } + public void SetImageArray(ShaderStage stage, int binding, IImageArray array) + { + _descriptorSetUpdater.SetImageArray(Cbs, stage, binding, array); + } + public void SetIndexBuffer(BufferRange buffer, IndexType type) { if (buffer.Handle != BufferHandle.Null) @@ -1146,6 +1151,11 @@ namespace Ryujinx.Graphics.Vulkan _descriptorSetUpdater.SetTextureAndSamplerIdentitySwizzle(Cbs, stage, binding, texture, sampler); } + public void SetTextureArray(ShaderStage stage, int binding, ITextureArray array) + { + _descriptorSetUpdater.SetTextureArray(Cbs, stage, binding, array); + } + public void SetTransformFeedbackBuffers(ReadOnlySpan buffers) { PauseTransformFeedbackInternal(); @@ -1375,6 +1385,16 @@ namespace Ryujinx.Graphics.Vulkan SignalCommandBufferChange(); } + public void ForceTextureDirty() + { + _descriptorSetUpdater.ForceTextureDirty(); + } + + public void ForceImageDirty() + { + _descriptorSetUpdater.ForceImageDirty(); + } + public unsafe void TextureBarrier() { MemoryBarrier memoryBarrier = new() -- cgit v1.2.3