From e18d258fa09379f31ca4310fbbe9e1869581d49f Mon Sep 17 00:00:00 2001 From: riperiperi Date: Mon, 1 May 2023 20:05:12 +0100 Subject: GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) * WIP texture pre-flush Improve performance of TextureView GetData to buffer Fix copy/sync ordering Fix minor bug Make this actually work WIP host mapping stuff * Fix usage flags * message * Cleanup 1 * Fix rebase * Fix * Improve pre-flush rules * Fix pre-flush * A lot of cleanup * Use the host memory bits * Select the correct memory type * Cleanup TextureGroupHandle * Missing comment * Remove debugging logs * Revert BufferHandle _value access modifier * One interrupt action at a time. * Support D32S8 to D24S8 conversion, safeguards * Interrupt cannot happen in sync handle's lock Waitable needs to be checked twice now, but this should stop it from deadlocking. * Remove unused using * Address some feedback * Address feedback * Address more feedback * Address more feedback * Improve sync rules Should allow for faster sync in some cases. --- src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs b/src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs index 76de1296..3c98c417 100644 --- a/src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs +++ b/src/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs @@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Vulkan { private readonly MemoryAllocatorBlockList _owner; private readonly MemoryAllocatorBlockList.Block _block; + private readonly HostMemoryAllocator _hostMemory; public DeviceMemory Memory { get; } public IntPtr HostPointer { get;} @@ -29,9 +30,30 @@ namespace Ryujinx.Graphics.Vulkan Size = size; } + public MemoryAllocation( + HostMemoryAllocator hostMemory, + DeviceMemory memory, + IntPtr hostPointer, + ulong offset, + ulong size) + { + _hostMemory = hostMemory; + Memory = memory; + HostPointer = hostPointer; + Offset = offset; + Size = size; + } + public void Dispose() { - _owner.Free(_block, Offset, Size); + if (_hostMemory != null) + { + _hostMemory.Free(Memory, Offset, Size); + } + else + { + _owner.Free(_block, Offset, Size); + } } } } -- cgit v1.2.3