From ca59c3f4998e2d1beb3b0d0214611e3332238557 Mon Sep 17 00:00:00 2001 From: riperiperi Date: Mon, 2 Sep 2024 01:28:16 +0100 Subject: Vulkan: Feedback loop detection and barriers (#7226) * Vulkan: Feedback loop improvements This PR allows the Vulkan backend to detect attachment feedback loops. These are currently used in the following ways: - Partial use of VK_EXT_attachment_feedback_loop_layout - All renderable textures have AttachmentFeedbackLoopBitExt - Compile pipelines with Color/DepthStencil feedback loop flags when present - Support using FragmentBarrier for feedback loops (fixes regressions from https://github.com/Ryujinx/Ryujinx/pull/7012 ) TODO: - AMD GPUs may need layout transitions for it to properly allow textures to be used in feedback loops. - Use dynamic state for feedback loops. The background pipeline will always miss since feedback loop state isn't known on the GPU project. - How is the barrier dependency flag used? (DXVK just ignores it, there's no vulkan validation...) - Improve subpass dependencies to fix validation errors * Mark field readonly * Add feedback loop dynamic state * fix: add MoltenVK resolver workaround fix: add MoltenVK resolver workaround * Formatting * Fix more complaints * RADV dcc workaround * Use dynamic state properly, cleanup. * Use aspects flags in more places --- src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs index b6694bcb..bd17867b 100644 --- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs +++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs @@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan public readonly bool SupportsViewportArray2; public readonly bool SupportsHostImportedMemory; public readonly bool SupportsDepthClipControl; + public readonly bool SupportsAttachmentFeedbackLoop; + public readonly bool SupportsDynamicAttachmentFeedbackLoop; public readonly uint SubgroupSize; public readonly SampleCountFlags SupportedSampleCounts; public readonly PortabilitySubsetFlags PortabilitySubset; @@ -84,6 +86,8 @@ namespace Ryujinx.Graphics.Vulkan bool supportsViewportArray2, bool supportsHostImportedMemory, bool supportsDepthClipControl, + bool supportsAttachmentFeedbackLoop, + bool supportsDynamicAttachmentFeedbackLoop, uint subgroupSize, SampleCountFlags supportedSampleCounts, PortabilitySubsetFlags portabilitySubset, @@ -121,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan SupportsViewportArray2 = supportsViewportArray2; SupportsHostImportedMemory = supportsHostImportedMemory; SupportsDepthClipControl = supportsDepthClipControl; + SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop; + SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop; SubgroupSize = subgroupSize; SupportedSampleCounts = supportedSampleCounts; PortabilitySubset = portabilitySubset; -- cgit v1.2.3