From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 4 Dec 2023 16:30:19 -0300 Subject: Implement support for multi-range buffers using Vulkan sparse mappings (#5427) * Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback --- src/Ryujinx.Graphics.Vulkan/Constants.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Ryujinx.Graphics.Vulkan/Constants.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/Constants.cs b/src/Ryujinx.Graphics.Vulkan/Constants.cs index 1bf8c580..cd612211 100644 --- a/src/Ryujinx.Graphics.Vulkan/Constants.cs +++ b/src/Ryujinx.Graphics.Vulkan/Constants.cs @@ -16,5 +16,7 @@ namespace Ryujinx.Graphics.Vulkan public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages; public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages; public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages; + + public const ulong SparseBufferAlignment = 0x10000; } } -- cgit v1.2.3