From a745913329c4f4a135b276212f172578f08bc718 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 14 Sep 2023 14:53:53 -0300 Subject: Fix gl_Layer to geometry shader change not writing gl_Layer (#5682) * Fix gl_Layer to geometry shader change not writing gl_Layer * Shader cache version bump --- src/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/Ryujinx.Graphics.Shader/Translation') diff --git a/src/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs b/src/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs index f1226ae6..3feb881a 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs @@ -576,6 +576,11 @@ namespace Ryujinx.Graphics.Shader.Translation int outputAttributesMask = AttributeUsage.UsedOutputAttributes; int layerOutputAttr = LayerOutputAttribute; + if (LayerOutputWritten) + { + outputAttributesMask |= 1 << ((layerOutputAttr - AttributeConsts.UserAttributeBase) / 16); + } + OutputTopology outputTopology; int maxOutputVertices; -- cgit v1.2.3