From f92921a6d118aa9c6acdb3ecaa3cd61a19fe341e Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 15 Jun 2023 17:31:53 -0300 Subject: Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241) * Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback --- src/Ryujinx.Graphics.Shader/Translation/Translator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Shader/Translation/Translator.cs') diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs index c0212a5b..b44d6daa 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Shader.Translation if (options.Flags.HasFlag(TranslationFlags.Compute)) { - config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options); + config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options, gpuAccessor.QueryComputeLocalMemorySize()); program = Decoder.Decode(config, address); } -- cgit v1.2.3