From 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 08:59:13 +0200 Subject: [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor --- .../Translation/Optimizations/ConstantFolding.cs | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs') diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs index 4caadb73..0cca0ac6 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs @@ -1,7 +1,6 @@ using Ryujinx.Common.Utilities; using Ryujinx.Graphics.Shader.IntermediateRepresentation; using System; - using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; namespace Ryujinx.Graphics.Shader.Translation.Optimizations @@ -262,8 +261,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations private static int GetBitfieldExtractValue(Operation operation) { - int value = operation.GetSource(0).Value; - int lsb = operation.GetSource(1).Value; + int value = operation.GetSource(0).Value; + int lsb = operation.GetSource(1).Value; int length = operation.GetSource(2).Value; return value.Extract(lsb, length); @@ -278,13 +277,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations operation.TurnIntoCopy(ConstF((float)BitConverter.UInt16BitsToHalf((ushort)value))); } - private static void FPNegate(Operation operation) - { - float value = operation.GetSource(0).AsFloat(); - - operation.TurnIntoCopy(ConstF(-value)); - } - private static void EvaluateUnary(Operation operation, Func op) { int x = operation.GetSource(0).Value; @@ -356,4 +348,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations operation.TurnIntoCopy(ConstF(op(x, y, z))); } } -} \ No newline at end of file +} -- cgit v1.2.3