From fe30c03cac9d1f09270a4156aceab273dbac81fb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 8 Jun 2023 17:09:14 -0300 Subject: Implement soft float64 conversion on shaders when host has no support (#5159) * Implement soft float64 conversion on shaders when host has no support * Shader cache version bump * Fix rebase error --- src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs') diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs index 5accdf65..8c37c34c 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs @@ -1,10 +1,9 @@ -using Ryujinx.Graphics.Shader.IntermediateRepresentation; -using System.Collections.Generic; - namespace Ryujinx.Graphics.Shader.Translation { enum HelperFunctionName { + ConvertDoubleToFloat, + ConvertFloatToDouble, TexelFetchScale, TextureSizeUnscale } -- cgit v1.2.3