From 86de288142188341a98fab6d132152077b391fbd Mon Sep 17 00:00:00 2001 From: Marco Carvalho Date: Fri, 9 Jun 2023 06:23:44 -0300 Subject: Removing shift by 0 (#5249) * Integral numbers should not be shifted by zero or more than their number of bits-1 * more --- src/Ryujinx.Graphics.Shader/TextureHandle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Shader/TextureHandle.cs') diff --git a/src/Ryujinx.Graphics.Shader/TextureHandle.cs b/src/Ryujinx.Graphics.Shader/TextureHandle.cs index 39d5c1c3..a59c8cd4 100644 --- a/src/Ryujinx.Graphics.Shader/TextureHandle.cs +++ b/src/Ryujinx.Graphics.Shader/TextureHandle.cs @@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.Shader [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int UnpackTextureId(int packedId) { - return (packedId >> 0) & 0xfffff; + return packedId & 0xfffff; } /// -- cgit v1.2.3