From 3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 7 Apr 2024 18:25:55 -0300 Subject: Add support for large sampler arrays on Vulkan (#6489) * Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs --- src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs') diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs index e45c8285..bdd3a2ed 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/TextureDefinition.cs @@ -4,15 +4,17 @@ namespace Ryujinx.Graphics.Shader { public int Set { get; } public int Binding { get; } + public int ArrayLength { get; } public string Name { get; } public SamplerType Type { get; } public TextureFormat Format { get; } public TextureUsageFlags Flags { get; } - public TextureDefinition(int set, int binding, string name, SamplerType type, TextureFormat format, TextureUsageFlags flags) + public TextureDefinition(int set, int binding, int arrayLength, string name, SamplerType type, TextureFormat format, TextureUsageFlags flags) { Set = set; Binding = binding; + ArrayLength = arrayLength; Name = name; Type = type; Format = format; @@ -21,7 +23,7 @@ namespace Ryujinx.Graphics.Shader public TextureDefinition SetFlag(TextureUsageFlags flag) { - return new TextureDefinition(Set, Binding, Name, Type, Format, Flags | flag); + return new TextureDefinition(Set, Binding, ArrayLength, Name, Type, Format, Flags | flag); } } } -- cgit v1.2.3