From b423197619dd8d9dda1c255a76105bf30e255dae Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 13 Aug 2023 22:26:42 -0300 Subject: Delete ShaderConfig and organize shader resources/definitions better (#5509) * Move some properties out of ShaderConfig * Stop using ShaderConfig on backends * Replace ShaderConfig usages on Translator and passes * Move remaining properties out of ShaderConfig and delete ShaderConfig * Remove ResourceManager property from TranslatorContext * Move Rewriter passes to separate transform pass files * Fix TransformPasses.RunPass on cases where a node is removed * Move remaining ClipDistancePrimitivesWritten and UsedFeatures updates to decode stage * Reduce excessive parameter passing a bit by using structs more * Remove binding parameter from ShaderProperties methods since it is redundant * Replace decoder instruction checks with switch statement * Put GLSL on the same plan as SPIR-V for input/output declaration * Stop mutating TranslatorContext state when Translate is called * Pass most of the graphics state using a struct instead of individual query methods * Auto-format * Auto-format * Add backend logging interface * Auto-format * Remove unnecessary use of interpolated strings * Remove more modifications of AttributeUsage after decode * PR feedback * gl_Layer is not supported on compute --- .../StructuredIr/StructuredProgramInfo.cs | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs') diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs index 4f18c7fd..ded2f2a8 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs @@ -2,22 +2,6 @@ using System.Collections.Generic; namespace Ryujinx.Graphics.Shader.StructuredIr { - readonly struct TransformFeedbackOutput - { - public readonly bool Valid; - public readonly int Buffer; - public readonly int Offset; - public readonly int Stride; - - public TransformFeedbackOutput(int buffer, int offset, int stride) - { - Valid = true; - Buffer = buffer; - Offset = offset; - Stride = stride; - } - } - class StructuredProgramInfo { public List Functions { get; } -- cgit v1.2.3