From 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 08:59:13 +0200 Subject: [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor --- src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs') diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs index b71ae2c4..4fb5d02b 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/AstOptimizer.cs @@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr // (this makes comparison with the disassembly easier). if (!context.Config.Options.Flags.HasFlag(TranslationFlags.DebugMode)) { - AstBlockVisitor visitor = new AstBlockVisitor(mainBlock); + AstBlockVisitor visitor = new(mainBlock); foreach (IAstNode node in visitor.Visit()) { @@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr private static bool IsWorthPropagating(IAstNode source) { - if (!(source is AstOperation srcOp)) + if (source is not AstOperation srcOp) { return false; } @@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr private static void RemoveEmptyBlocks(AstBlock mainBlock) { - Queue pending = new Queue(); + Queue pending = new(); pending.Enqueue(mainBlock); @@ -152,4 +152,4 @@ namespace Ryujinx.Graphics.Shader.StructuredIr } } } -} \ No newline at end of file +} -- cgit v1.2.3