From 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 08:59:13 +0200 Subject: [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor --- src/Ryujinx.Graphics.Shader/SamplerType.cs | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/SamplerType.cs') diff --git a/src/Ryujinx.Graphics.Shader/SamplerType.cs b/src/Ryujinx.Graphics.Shader/SamplerType.cs index 620f4ccf..85e97368 100644 --- a/src/Ryujinx.Graphics.Shader/SamplerType.cs +++ b/src/Ryujinx.Graphics.Shader/SamplerType.cs @@ -15,10 +15,10 @@ namespace Ryujinx.Graphics.Shader Mask = 0xff, - Array = 1 << 8, - Indexed = 1 << 9, + Array = 1 << 8, + Indexed = 1 << 9, Multisample = 1 << 10, - Shadow = 1 << 11 + Shadow = 1 << 11, } static class SamplerTypeExtensions @@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => 2, SamplerType.Texture3D => 3, SamplerType.TextureCube => 3, - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; } @@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => "sampler2D", SamplerType.Texture3D => "sampler3D", SamplerType.TextureCube => "samplerCube", - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; if ((type & SamplerType.Multisample) != 0) @@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => "image2D", SamplerType.Texture3D => "image3D", SamplerType.TextureCube => "imageCube", - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; if ((type & SamplerType.Multisample) != 0) @@ -90,11 +90,15 @@ namespace Ryujinx.Graphics.Shader switch (componentType) { - case AggregateType.U32: typeName = 'u' + typeName; break; - case AggregateType.S32: typeName = 'i' + typeName; break; + case AggregateType.U32: + typeName = 'u' + typeName; + break; + case AggregateType.S32: + typeName = 'i' + typeName; + break; } return typeName; } } -} \ No newline at end of file +} -- cgit v1.2.3