From f09bba82b9366e5912b639a610ae89cbb1cf352c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 29 Aug 2023 21:10:34 -0300 Subject: Geometry shader emulation for macOS (#5551) * Implement vertex and geometry shader conversion to compute * Call InitializeReservedCounts for compute too * PR feedback * Set clip distance mask for geometry and tessellation shaders too * Transform feedback emulation only for vertex --- src/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Ryujinx.Graphics.Shader/IntermediateRepresentation') diff --git a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs index fdee8345..21e20863 100644 --- a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs +++ b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs @@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation FrontColorDiffuse, FrontColorSpecular, FrontFacing, + GlobalId, InstanceId, InstanceIndex, InvocationId, -- cgit v1.2.3