From f9a538bb0f02b4665f8cccbde0730e08da208024 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 17 Jun 2023 16:28:27 -0300 Subject: Ensure shader local and shared memory sizes are not zero (#5321) --- src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs') diff --git a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs index c619b9bb..4e6c6a5d 100644 --- a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs +++ b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs @@ -247,6 +247,17 @@ namespace Ryujinx.Graphics.Shader.Decoders { block.AddPushOp(op); } + else if (op.Name == InstName.Ldl || op.Name == InstName.Stl) + { + config.SetUsedFeature(FeatureFlags.LocalMemory); + } + else if (op.Name == InstName.Atoms || + op.Name == InstName.AtomsCas || + op.Name == InstName.Lds || + op.Name == InstName.Sts) + { + config.SetUsedFeature(FeatureFlags.SharedMemory); + } block.OpCodes.Add(op); -- cgit v1.2.3