From 3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 7 Apr 2024 18:25:55 -0300 Subject: Add support for large sampler arrays on Vulkan (#6489) * Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs --- .../CodeGen/Glsl/Instructions/InstGen.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs') diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs index eb0cb92d..9e7f64b0 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs @@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions AggregateType type = GetSrcVarType(operation.Inst, 0); - string srcExpr = GetSoureExpr(context, src, type); + string srcExpr = GetSourceExpr(context, src, type); string zero; if (type == AggregateType.FP64) @@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++) { - builder.Append($", {GetSoureExpr(context, operation.GetSource(argIndex), dstType)}"); + builder.Append($", {GetSourceExpr(context, operation.GetSource(argIndex), dstType)}"); } } else @@ -94,7 +94,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions AggregateType dstType = GetSrcVarType(inst, argIndex); - builder.Append(GetSoureExpr(context, operation.GetSource(argIndex), dstType)); + builder.Append(GetSourceExpr(context, operation.GetSource(argIndex), dstType)); } } @@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions // Return may optionally have a return value (and in this case it is unary). if (inst == Instruction.Return && operation.SourcesCount != 0) { - return $"{op} {GetSoureExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}"; + return $"{op} {GetSourceExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}"; } int arity = (int)(info.Type & InstType.ArityMask); @@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { IAstNode src = operation.GetSource(index); - string srcExpr = GetSoureExpr(context, src, GetSrcVarType(inst, index)); + string srcExpr = GetSourceExpr(context, src, GetSrcVarType(inst, index)); bool isLhs = arity == 2 && index == 0; -- cgit v1.2.3