From b423197619dd8d9dda1c255a76105bf30e255dae Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 13 Aug 2023 22:26:42 -0300 Subject: Delete ShaderConfig and organize shader resources/definitions better (#5509) * Move some properties out of ShaderConfig * Stop using ShaderConfig on backends * Replace ShaderConfig usages on Translator and passes * Move remaining properties out of ShaderConfig and delete ShaderConfig * Remove ResourceManager property from TranslatorContext * Move Rewriter passes to separate transform pass files * Fix TransformPasses.RunPass on cases where a node is removed * Move remaining ClipDistancePrimitivesWritten and UsedFeatures updates to decode stage * Reduce excessive parameter passing a bit by using structs more * Remove binding parameter from ShaderProperties methods since it is redundant * Replace decoder instruction checks with switch statement * Put GLSL on the same plan as SPIR-V for input/output declaration * Stop mutating TranslatorContext state when Translate is called * Pass most of the graphics state using a struct instead of individual query methods * Auto-format * Auto-format * Add backend logging interface * Auto-format * Remove unnecessary use of interpolated strings * Remove more modifications of AttributeUsage after decode * PR feedback * gl_Layer is not supported on compute --- .../CodeGen/CodeGenParameters.cs | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/Ryujinx.Graphics.Shader/CodeGen/CodeGenParameters.cs (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/CodeGenParameters.cs') diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/CodeGenParameters.cs b/src/Ryujinx.Graphics.Shader/CodeGen/CodeGenParameters.cs new file mode 100644 index 00000000..f692c428 --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/CodeGen/CodeGenParameters.cs @@ -0,0 +1,31 @@ +using Ryujinx.Graphics.Shader.StructuredIr; +using Ryujinx.Graphics.Shader.Translation; + +namespace Ryujinx.Graphics.Shader.CodeGen +{ + readonly struct CodeGenParameters + { + public readonly AttributeUsage AttributeUsage; + public readonly ShaderDefinitions Definitions; + public readonly ShaderProperties Properties; + public readonly HostCapabilities HostCapabilities; + public readonly ILogger Logger; + public readonly TargetApi TargetApi; + + public CodeGenParameters( + AttributeUsage attributeUsage, + ShaderDefinitions definitions, + ShaderProperties properties, + HostCapabilities hostCapabilities, + ILogger logger, + TargetApi targetApi) + { + AttributeUsage = attributeUsage; + Definitions = definitions; + Properties = properties; + HostCapabilities = hostCapabilities; + Logger = logger; + TargetApi = targetApi; + } + } +} -- cgit v1.2.3